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Author Topic: ZERO NOISE technique  (Read 394797 times)

Caracalla

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« Reply #100 on: August 22, 2007, 10:21:54 AM »

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Looks great.  Charge a reasonable fee for a decent GUI based Windows program and I'll pay up   

Quentin
[a href=\"index.php?act=findpost&pid=134540\"][{POST_SNAPBACK}][/a]


Me too, [span style=\'font-size:14pt;line-height:100%\']   Mac [/span]version    

Cheers
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Natasa Stojsic

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« Reply #101 on: August 23, 2007, 04:40:42 AM »

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Looks great.  Charge a reasonable fee for a decent GUI based Windows program and I'll pay up   

Quentin
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Me too, for a Mac version.
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urbanpicasso

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« Reply #102 on: August 23, 2007, 06:02:13 AM »

Im in......windows  

davidbogdan





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Me too, for a Mac version.
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Christopher

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« Reply #103 on: August 23, 2007, 08:21:28 AM »

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Im in......windows  

davidbogdan
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Screw the mac and give us windows ;-)
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Christopher Hauser
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MichaelEzra

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« Reply #104 on: August 23, 2007, 08:53:00 AM »

windows;)
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Kika Livno

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« Reply #105 on: August 23, 2007, 03:32:30 PM »

I belive it is logical to do it for both, WINDOWS & MAC
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feppe

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« Reply #106 on: August 23, 2007, 03:55:07 PM »

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I belive it is logical to do it for both, WINDOWS & MAC
[a href=\"index.php?act=findpost&pid=135101\"][{POST_SNAPBACK}][/a]

But, but, then we wouldn't have pages and pages of illuminating "write a Mac version of it plsohpls I'll give you my first born son!"

Guillermo Luijk

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« Reply #107 on: August 24, 2007, 06:55:41 AM »

Hey, I don't have a Mac, and I have no idea how Macs are programmed. If anyone is interested, I will let him know about the blending algorithm to implement a Mac version.

Sorry!

larsrc

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« Reply #108 on: August 26, 2007, 07:13:11 AM »

I work on Linux.  You were talking about integrating it in dcraw?  How did that pan out?
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MichaelEzra

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« Reply #109 on: September 05, 2007, 10:16:46 AM »

Any update on this program?
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Guillermo Luijk

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« Reply #110 on: September 07, 2007, 01:50:31 PM »

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Any update on this program?
[a href=\"index.php?act=findpost&pid=137467\"][{POST_SNAPBACK}][/a]

I have already thought of how to implement all the algorithms, and now I have come to the user interface. It will consist of 5 stages:

1. RAW development
2. Image Alignment
3. Relative Exposure calculation
4. Advanced features (blend thresholds, anti ghost, progressive blending)
5. Blending

These stages have to be calculated in a sequence and we can perform them all at a time or just up to the currently selected option. And we can change parameters and repeat the process only from a specific point, not having to repeat the calculation of previous stages.

However I want to keep it simple for non advanced users, so there will be a "Do it all" button that will use default parameters to get the resulting image at a mouse click. Advanced features can be learnt in a progressive way.

If you have any suggestions this is the time!
(I am sorry Mac users, I don't have a Mac, and I don't know how to program your beautiful machine).

« Last Edit: September 07, 2007, 02:12:44 PM by GLuijk »
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feppe

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« Reply #111 on: September 07, 2007, 04:42:12 PM »

Wow, I'm glad to see the development is quite far already. Good work!

My suggestion is to make the final image a layer so it can be easily blended with the originals. It would also be nice to have any mask layers retained for manual tweaking, like PhotoKit Sharpener does.

I can't wait to try this out!

tived

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« Reply #112 on: September 08, 2007, 12:29:42 AM »

GLuijk,

it looks very good to me! So I would expect that there would be a cost involved? and when will it be available?


great work there - very impressive

Henrik
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MichaelEzra

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« Reply #113 on: September 09, 2007, 11:22:55 AM »

GLuijk,

Thanks for the update! From what I understand from your post, it is wonderful:)
Please let me know if you need any help with beta testing.
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larsrc

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« Reply #114 on: September 09, 2007, 11:39:22 AM »

Quote
I have already thought of how to implement all the algorithms, and now I have come to the user interface. It will consist of 5 stages:

1. RAW development
2. Image Alignment
3. Relative Exposure calculation
4. Advanced features (blend thresholds, anti ghost, progressive blending)
5. Blending

These stages have to be calculated in a sequence and we can perform them all at a time or just up to the currently selected option. And we can change parameters and repeat the process only from a specific point, not having to repeat the calculation of previous stages.

However I want to keep it simple for non advanced users, so there will be a "Do it all" button that will use default parameters to get the resulting image at a mouse click. Advanced features can be learnt in a progressive way.

If you have any suggestions this is the time!
(I am sorry Mac users, I don't have a Mac, and I don't know how to program your beautiful machine).


[a href=\"index.php?act=findpost&pid=137923\"][{POST_SNAPBACK}][/a]

Looks pretty, but in this case the proof is definitely in the eating.

As for the Mac users (and me Linux user):  What are you using for a graphics toolkit?  If you used QT, it'd be autoportable to Mac and Linux.

If that's not an option, are you going to release the source so somebody else could have a go at a port?

-Lars
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Guillermo Luijk

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« Reply #115 on: September 09, 2007, 11:56:25 AM »

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Looks pretty, but in this case the proof is definitely in the eating.

As for the Mac users (and me Linux user): What are you using for a graphics toolkit? If you used QT, it'd be autoportable to Mac and Linux.

If that's not an option, are you going to release the source so somebody else could have a go at a port?

-Lars
[{POST_SNAPBACK}][/a]


mmm I am using the [a href=\"http://perso.orange.fr/pierre.g/xnview/engfl.html]Gfl SDK[/url] 16-bit graphic library by a French guy called Pierre E. Gougelet. It's a C library but he provides a VB6 API so I can call its functions from my code. In fact I just need to be able to read/write image files and read/write pixel channels in 16 bit. It was hard to come to a library that can just do that.

I am not sure whether I will set the source code for download, still have to think about it.

What's the meaning of 'the proof is definitely in the eating'? hehe it's the first time I hear about that expression.

Regards.
« Last Edit: September 09, 2007, 11:57:33 AM by GLuijk »
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John Hollenberg

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« Reply #116 on: September 09, 2007, 01:01:12 PM »

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What's the meaning of 'the proof is definitely in the eating'? hehe it's the first time I hear about that expression.

[{POST_SNAPBACK}][/a]

The actual quote is "the proof of the pudding is in the eating", quoted in Don Quixote by Miguel Cervantes.  Means that "Actual use is the best test":

[a href=\"http://bartelby.com/59/3/proofofthepu.html]http://bartelby.com/59/3/proofofthepu.html[/url]

--John
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jani

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« Reply #117 on: September 10, 2007, 04:03:31 AM »

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mmm I am using the Gfl SDK 16-bit graphic library by a French guy called Pierre E. Gougelet. It's a C library but he provides a VB6 API so I can call its functions from my code. In fact I just need to be able to read/write image files and read/write pixel channels in 16 bit. It was hard to come to a library that can just do that.
Ah, well, since it's in Visual Basic 6, the program won't be portable, that's a shame.

But perhaps some enterprising person can -- as you suggested earlier -- take the algorithms and make an independent, portable implementation.
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pobrien3

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« Reply #118 on: September 10, 2007, 04:36:21 AM »

Isn't it enough that Guillermo is very generously and graciously sharing and writing this for free (BTW Guillermo, I'll also happily pay for it - you should be rewarded for your work) that we also have to have people complaining that he's not writing a Mac version, or asking him to make his source code freely available??

Load Bootcamp and use that.  If I was writing this product and I saw this response to my efforts, then I'd keep it to myself.  But then I'm not as nice or as generous a person as Guillermo ...
« Last Edit: September 10, 2007, 04:37:18 AM by pobrien3 »
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Christopher

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« Reply #119 on: September 10, 2007, 05:49:15 AM »

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Isn't it enough that Guillermo is very generously and graciously sharing and writing this for free (BTW Guillermo, I'll also happily pay for it - you should be rewarded for your work) that we also have to have people complaining that he's not writing a Mac version, or asking him to make his source code freely available??

Load Bootcamp and use that.  If I was writing this product and I saw this response to my efforts, then I'd keep it to myself.  But then I'm not as nice or as generous a person as Guillermo ...
[a href=\"index.php?act=findpost&pid=138349\"][{POST_SNAPBACK}][/a]


dito.
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Christopher Hauser
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