However they still have not removed the ridiculous pixel limitation of 22,000 pixels in any dimension. I was promised by them that they would do so four updates ago.
I'm not using it until they fix it.
Hi Victor,
I have not seen them making such a promise. They did say that they were going to look into that and see if they could relax those limitations somehow, by circumventing some of the inherent memory issues that exist. The limitations are there to prevent memory overflow errors, or file format limitations (i.e. TIFFs > 2GB or 4GB, depending on the TIFF-library used).
Anyway, you can already increase the maximum output size to 32000 pixels, by selecting 8-bit/channel output files instead of 16-b/ch. That's not a huge limitation, given that printed output usually uses an 8-b/ch print pipeline, and that printer drivers also have maximum pixel dimension/length limitations.
I do agree that a 22000 pixels limit in
any dimension is probably too restricted, even
if only looking at file-format, because that produces at a maximum something like just shy of 1GB. So a 31000 pixel limitation would not even exceed the 2GB limit, and that's only in the worst case of a square image.
But additional RAM memory-related restrictions can be imposed by GPU memory limits or software libraries, which would require a potentially significant rewrite of the way the software is structured to allow circumventing those limitations. I suspect that is the reason they haven't 'fixed' it yet. Limited demand and thus lack of an incentive to splurge money on allocating a lot of resources.
Cheers,
Bart