Just to show an example, this is how a LUT stretching can look like, the test target is an IT8 which has been cleaned up a bit to exclude most darker patches, the camera is a P45+.
Colored squares show the target positions, arrows show the LUT stretch from matrix position to end position (generally close to the target). The grid shows the LUT thin plate spline in action. There's some stretch in the lightness direction too (not seen in this view) but it's very small.
There are indeed quite large stretches, but no bad bends as there are no contradicting stretches.
It shows very typical behavior in that for low saturation colors there are small stretches (ie the matrix comes close to target), and for high saturation colors there are larger stretches. The u'v' diagram is not perfectly uniform though so it exaggerates that effect a bit.
This is natural, more saturation means more narrow band, which means that the difference between the camera's SSFs and the observer's CMFs are enlarged and becomes harder to correct with a linear equation.
A general comment on the IT8 target, the many repeats of the darker shades does not provide that much value, but the target does reach considerable higher saturation than a cc24, some patches even outside Pointer's gamut, so it looks like it's quite a good target.