since rendering is (I believe) akin to the development of the neg/raw?
I don't think this is correct or a useful analogy.
With film 'development' was a process that could be manipulated to change the characteristics of the latent image, but on a 'once only' basis after exposure(capture). In a digital system, there's little other than choosing an ISO setting that can change the characteristics of the medium once you've chosen the camera(sensor) to use.
With digital, once that RAW image is saved, that's it, it's complete and invariable.
People refer to converting raw files as 'development' or rendering, but really the process is more akin to printing in analogue terms. You have a constant master raw file that can be output in various ways dependant on skill and the technology to render the data.
I just fail to understand why people still bother with such out dated concepts as the zone system. It was designed in the days when taking multi different exposures was impossible/time consuming/expensive, when there were post exposure possibilities that needed consideration and there was no immediate feedback of results. That just isn't the case now, you can cover all exposure variables in a swift bracketed burst that leaves far more options at negligible/no cost.