So there's capture sharpening and there's output sharpening. Let's leave creative sharpening for a while.
Capture sharpening is to sharpen up the capture image, ie pixel peep sharpening in the raw converter. Then the image is scaled, usually up, to match printer resolution, and then "output sharpening" is applied to compensate for smearing of the print/paper.
To me it seems something is broken with this, or I haven't understood how it works. The way I think it should work is that no sharpening is applied until you've scaled up the image.
If you like me have a very sharp camera without AA filter you get jaggies, and if I do capture sharpening first I enhance those jaggies.
Hi,
Well, with Capture sharpening you actually attempt to restore the input signal (the original scene) that the improperly low-pass filtered sensor captured, by removing optical (=residual lens aberration, diffraction) blur, thus revealing all ugliness that a non-AA filtered image stands for. You are, if done well,
not enhancing jaggies that are already there, you are just removing some blur that sort of kind of hid it a bit from plain sight.
You
will exaggerate the visibility of jaggies from non-OLP filtered image captures when the Capture sharpening parameters are wrong (typically too large a radius with too large an amount).
I really dislike visible jaggies in prints. I'm thinking that if instead USM sharpening is applied after bicubic scaling up (USM parameters scaled to match of course!), you could get the same amount of sharpening with less risk of staircasing. On top of that you would add any output sharpening.
It's not too far fetched, I've proposed it as an alternative workflow before, but it is technically (slightly) inferior to specifically addressing the optical blur (+demosaicing), and specifically addressing the upsampling+media/viewing distance compensation. When all source and processing blurs are lumped together in a blur-on-blur cascade, the resulting blur will be kind of Gaussian in nature. Gaussian blur is an excellent candidate for deconvolution sharpening, and e.g. FocusMagic does quite a nice job, also if only used on the final output file size.
The quality of the upsampling algorithm therefore also becomes more important. Sharpening of upsampling artifacts will also look ugly. So if one uses a workflow with postponed Capture sharpening + Output sharpening, a low artifact generating algorithm will allow to really push the final sharpening. Topaz Labs
Detail is another amazing tool, also for output sharpening. It has deconvolution sharpening capabilities (to address some of the postponed Capture sharpening), and allows to (halo free) enhance (increase/reduce) the amplitudes of different detail levels. When used as an output sharpening tool, the smaller detail controls are more useful than when used as a Creative 'sharpening' tool where all detail levels can benefit from the various detail size controls.
Topaz Labs plugins can be
directly accessed from Lightroom after installing the free
Fusion Express plugin. So you could export an output size ready but unsharpened file, and send that to e.g. Detail for the finishing touches without having to leave LR.
But maybe this is already how say Lightroom works when you generate a print, ie all sharpening job is made after bicubic scaling, or is it a two step phase?
It's hard to say what Lightroom exactly does under the hood, but since sharpening and noise reduction are apparently linked, I would guess that the output sharpening step is a separate/cumulative operation based on pre-sharpened data.
Cheers,
Bart