Can't quite put it into words, Bart. I can't tell whether my perception of loss of local contrast is due to the shadow-end of transitions being raised or whether it's the highlight-end that, having been boosted, overwhelms the shadow-end. Keep in mind that my meter of comparison is PS bicubic, as that's what my monitor shows when viewing the full sized image at less than 100% (close to 25% in this case).
Hi Jack,
That's a very good example of some of the differences between resampling algorithms. In fact, the shadows are as dark as they were at the original size, and the highlights are also
preserved better. However, our eyes play a trick on our perception due to the smaller scale (we are more sensitive to the lighter tones when our eyes can't resolve detail, and we imagine luminance differences based on direction of light and we invent edge enhancement, AKA Mach effect). One remedy would indeed be to reduce sharpening to 50, which restores original sharpness/detail without boosting it. That still leaves some of the perceptual effect due to scale.
You could also try reducing sharpening to 0 or less, which will allow to manually dial in deconvolution radius and amount. By choosing a larger radius, say 1 - 2, instead of approx. 0.5, the sharpening will turn a bit more into a local contrast enhancement.
It would be interesting to see a crop of the grass at the original size, and compare it with a zoomed in version of the down-sampled result with sharpening set to 50. I would expect the mean/median value of the histograms to be close to each other, while a bicubic would be darker and with low contrast and lacking subtle color differentiation.
When the reduced sharpening doesn't help enough, there would be of course also be other means to address our over-zealous perception (e.g. Topaz Detail with a Magenta-Green luminance shift for darker Greens), but it would be nice if we can keep the workflow simple.
Perhaps the forum could help me with the right words. This is a typical situation: a landscape downsized about 3.5:1 to 1000 pixel height. The following animated GIF (with all its limitations) shows alternating 1 second views of the same capture downsized with simple bicubic in PS and with v1.2.2 using the downsample routine and 100% sharpening. It's pretty clear which is which.
I'd say human perception is playing tricks on us, but maybe we can find a way to address that as well. It is actually tying in with my 'Blend-if' desire ...
Cheers,
Bart