Even though PSP Says it's printing 16bits per channel on my Pro1000, it is not.
Here's how I found out for sure.
I created a gradient from RGB 230,230,230 to 235,235,235 in Photoshop on a 16 bit image at 600 DPI. Then I printed it three ways w/o color management. These are light gray. After printing I scanned the print as a 48 bit tiff file then increased the contrast in Photoshop by 5x using Curves to bring out the steps.
Attached are the three scans:
a) Using PSP 2.2.3 which indicates in the status that it is using 16 bits/channel.
b) Using the XPS driver, known to be 8 bits in Windows with out a plugin.
c) Using the XPS driver but with the Edit->Settings>User Dither box checked.
As expected for the 8 bit driver, there are 6, distinct grays. However the PSP print also has 6 grays though at shifted locations which indicates different rounding or truncation algorithms. Both are consistent with 8 bit printing.
The third gradient shows the effectiveness of the Dither option when printing 16 bit images. Normal photo images already have more than 1 bit of noise and the noise effectively masks the difference.
Note that 8bit/16bit has no effect on gamut size.
Apparently, only Macs have true 16 bit printer paths.