My experience shows, you need to allow LR as much ram as possible. There is no way to assign ram as you can in Photoshop CC, so besides running some memory mapping program, I don't know of a way to see exactly how much ram is being used. Task Manager shows an estimate as you have pointed out, but I have never felt it's all that accurate a tool.
LR seems to have no capabilities to work with Open CL and a GPU at least on the 3 windows and 1 MAC I have running LR CC, and on the Windows machines the GPU if selected will tend to slow LR down quickly.
As much as I love the tool, the current progress that LR seems to have made, is totally negative. Slower, more bugs, more lockups, but by far the single biggest issue I have is LR and the time it takes to load a preview at 100%, at times as long as 10 seconds or longer. These are images with a lot of adjustments and history. It really drags.
During these slow phases, I have check task manager and a couple of tools I have to monitor memory temp/usage and LR will have close to 85% of the available ram (the ram which is not allocated to the OS and running the PC), so it's safe to assume on a 32GB ram machine, LR is paging the heck out of the system. Paging is slow and not efficient at least in windows world as you are running on virtual ram on a hard drive, (SSD doesn't matter as it's still much much slower than a stick of RAM). Using the system ram instead of the GPU is not a positive process.
For the record, I see the same terrible sluggish performance on a brand new 4.0 i7 with 32GB of ram as I do on my 2.5 year old 3.4GHz with 32GB of ram. Both are using nvidia 4GB v-ram cards.
Other apps, Photoshop CC or Capture One on these same machines run circles around LR.
For now, I have given up on LR and only use at time. Just the fact that LR can't take advantage of a GPU is enough reason to look elsewhere, it's been a known issue for over 2 years now, documented hundreds of times on this forum and others, and still Adobe has not found a way or want to address it. Instead they load new features like the HDR and Pano tools, both of which were broken at release and still are. You can see 2 very well documented posts on this site where I have described the issues with these tools. You can clearly see visually the effect of turning on the GPU with Photoshop CC, as zooming, or moving around a particular file slows dramatically with the GPU support turned off.
I would rather like to see less feature improvements and more fixes to the core of the LR code allowing it to run faster and with more consistency.
Paul C