Slightly OT: Andrew Rodney, AKA Digital Dog, wrote something awhile back on this thread about the benefits of processing RAW files in Prophoto RGB.
My main point was that IF you process raws in the ACR engine, you're using a ProPhoto RGB gamut. Other's can argue with Thomas Knoll about that option. But that's what's happening under the hood. That's true with rendered images too but if you're processing say an sRGB rendered image in ACR/LR, it's being processed in the ProPhoto RGB gamut.
I adapted to aRGB and Prophoto, by toggling on soft proofing and enabling the gamut preview.
The OOG overlay in both Photoshop and LR are buggy and inaccurate. Mostly totally unnecessary. The monitor gamut OOG in LR is useful!
The Out Of Gamut Overlay in Photoshop and LightroomIn this 25 minute video, I'll cover everything you need to know about the Out Of Gamut (OOG) overlay in Photoshop and Lightroom. You'll see why, with a rare exception, you can ignore this very old feature and still deal with out of gamut colors using modern color management tools. YouTube: https://www.youtube.com/watch?v=00O-GTDyL0wHigh resolution: http://digitaldog.net/files/OOG_Video.mp4 Using aRGB as a color matching starting point, seemed to make sense based on my assumption that it was okay to bounce back and forth between aRGB and LAB without destroying data
IF you're converting, no, that's not at all the case! If you're using Lab readout's in Adobe RGB (1998), fine.
Needless the state-of-the-art Eizo sRGB monitor was inherently colorblind.
That will be the case for some time; data that's out of display gamut. So you have an option; clip data you can capture and output but can't see or keep that data and be very careful about how you edit very saturated colors. Tip: When working in such wide gamut spaces, if you're editing using say
Vibrance or
Saturation, at such a point you don't see the preview update as you move the slider, BACK OFF! You're probably editing the data blindly.
Until monitors are able to display Prophoto, I assume color management is still an immature technology
That will never happen until we possibly evolve to the 'star child' status at the end of 2001 and our visual system can see outside the current limitations. IOW, ProPhoto RGB contains device values that are not colors as we can't see them.
Is bouncing back and forth from Prophoto to LAB a destructive process?
Oh yes! Every time a conversion to LAB is produced, the rounding errors and severe gamut mismatch between the two spaces can account for data loss, known as quantization errors. The amount of data loss depends on the original gamut size and gamma of the working space. For example, if the working space is Adobe RGB, which has 256 values available, converting to 8- bit LAB reduces the data down to 234 levels for neutrals. The net result is a loss of 22 levels. Doing the same conversions from ProPhoto RGB reduces the data to only 225 values, producing a loss of 31 levels. Bruce Lindbloom, a well-respected color geek and scientist, has a very useful Levels Calculator,which allows you to enter values to determine the actual number of levels lost to quantization (see the “Calc page”at
http://www.brucelindbloom.com). But doing this on high-bit data, something Lee dismisses should reduce the data loss such, it's not an issue. But is it necessary?