But from all the testing I've done over the years, untagged images that are sRGB display the most similarly in apps that are not color managed. Untagged Adobe RGB or others look way off. So again, it's about being practical and pragmatic too.
1. Don't ever produce untagged images: RGB mystery meat.
2. sRGB untagged and assumed to be sRGB (bad) will preview the least awful on an sRGB
gamut display. That in no way means it is previewing correctly or will match as it should WITH color management!
3. Adobe RGB (1998) untagged (bad) and assumed to be sRGB will look poor on an sRGB
gamut display; the assumption is wrong.
4. sRGB untagged (bad) on a wide gamut display will look poor/
way off.! And there are millions of such displays.
Don't assume. Don't produce untagged data. Don't expect untagged data to preview as it should.
Untagged Adobe RGB or others look way off.
Sometimes yes, sometimes no. Untagged sRGB or others look way off, sometimes. Tagged data never has any of these issues. Hence, you can upload any tagged RGB to the web: IT DOES NOT MATTER and the illustrations have been provided.
So again, it's about being practical and pragmatic too.
No, it is about handling the data correctly and understanding why!
Note: I've outlined gamut because that is simply ONE attribute at play here and it goes full circle back to the actual topic before the hijacker arrived: Calibration brightness level.
sRGB and Adobe RGB (1998) as two examples have differing color gamuts. There is more to their attributes than just the color gamut; on a wide gamut display or an 'sRGB gamut' display.
A display may have an sRGB color gamut, fine. You can hook up two identical new displays with an sRGB color gamut and calibrate one to 80cd/m2 and a CCT white point of 5500K (the numbers define a large range of possible colors), and the other to 100cd/m2 and a CCT white point of 6500K: they will NOT match. Yet they have the same color gamut.
Editing in sRGB, which IS a fixed attribute (if you use the
real sRGB), is
divorced from the two displays above
BY DESIGN. Editing in an sRGB color space doesn't alone provide anything useful per se, and it pretty much guarantees you've clipped colors you can capture and output.
sRGB should be used as an OUTPUT color space and that's it. For the web yes; for those that unfortunately do not use color managed browsers ONLY on sRGB-like displays (which are fading like dodo birds). Otherwise it makes
no difference what you upload, the web is color space agnostic and all the images will preview, again as clearly illustrated IF you use color management.
Mr Ghost, a video for you I would hope, unlike the hijacker who always ignore facts, you may watch:
sRGB urban legend & myths Part 2
In this 17 minute video, I'll discuss some more sRGB misinformation and cover:
When to use sRGB and what to expect on the web and mobile devices
How sRGB doesn't insure a visual match without color management, how to check
The downsides of an all sRGB workflow
sRGB's color gamut vs. "professional" output devices
The future of sRGB and wide gamut display technology
Photo print labs that demand sRGB for outputHigh resolution:
http://digitaldog.net/files/sRGBMythsPart2.mp4Low resolution on YouTube:
https://www.youtube.com/watch?v=WyvVUL1gWVs