But what happens when you want to work at 100% for paths/details/masking etc? I use a retina MBP to shoot to and some on set retouch and have to view at 200% to get me close to a normal screens 100% view and to check sharpness. You are getting interpolation at his level and always wait until I am back on my Eizo 'normal' monitor as the bigger 100%view is easier to work with and far better to judge sharpening (though I do very little as images are for repro and I leave that to client as it's dependent on output size and media, I don't print inkjet prints)
The 100% view on a 4k monitor would be too small? Or have I got it wrong and the pixel size is the same but there's just more monitor real estate?
100% on a 4k monitor is smaller for a similarly sized 1080p monitor. Exactly quarter the size. This is actually a nice "feature" of 4k, as you can scale 1080p up to 4k by doubling both x and y pixel dimensions. Not very relevant to this site or what this monitor is for, but very relevant for movie viewing on a TV or projector, since blurays are 1080p and can be scaled up without any loss in detail.
Pixel size on a 24" 4k monitor is
much smaller than any other non-4k monitor out there. Whether that's too small depends on the person. Some say 24" is too small to get full benefit of 4k, which is patently false for most monitor uses for people with normal vision as I argued in the OP. Nevertheless, some prefer larger screen sizes no matter the pixel pitch, and those are available from Dell and others. Possibly some find the small pixel size pointless, but can't really see how that would occur after one has used such a monitor for any length of time, UI issues with OS and PS notwithstanding. It really is that good.
As for editing, I tend to go between 12.5% and 100% for most editing, just like I did with my old 1680x1050 monitor. I find myself going to 200% or 300% for difficult masking or pixel-level editing. 200% zoom doesn't
require interpolation, although I don't know (or care) what PS does under the hood to get there. In any case, there's no way any inaccuracies resulting from zooming in would be detectable on a print, or even at 100% - and not sure how they would even occur. This is from photographer perspective, not graphic designer or pixel peeping.