I dont know what micro-contrast means.
Have you tried searching the internet for a definition and explanation.
Following is a good explanation relating to the concept of lens contrast, from a tutorial on this site at:
http://www.luminous-landscape.com/tutorials/understanding-series/lens-contrast.shtmlWhen we talk about lens contrast, we're not talking about that quality. What we're talking about is the ability of the lens to differentiate between smaller and smaller details of more and more nearly similar tonal value. This is also referred to as "microcontrast." The better contrast a lens has (and this has nothing to do with the lightÂdark range or distribution of tones in the final print or slide) means its ability to take two small areas of slightly different luminance and distinguish the boundary of one from the other.
The article also explains how subtle differences in color in adjacent pixels can add or create microcontrast, which may not be apparent if the image were B&W.
Now, I don't pretend to be as technically savvy as many others who contribute to this site, and what I'm about to write may simply be incorrect, or a load of bunkum.
However, when I see an image of a Bayer Array pattern where every pixel is a particular intensity of either red, or blue or green, and it is explained that the demosaicing algorithm has to totally reconstruct two additional values for every single pixel in the RAW image, ie, create completely new values of red and blue for every green pixel, and completely new values of green and red for every blue pixel, and completely new values of green and blue for every red pixel, I'm quite amazed that the final result appears as good as it does, because two thirds of all values comprising the image are total inventions.
Of course, it's understood that such invented, new values are based upon the values of surrounding and adjacent pixels. They are not plucked out of thin air, I know.
I can't help wondering what would happen if one were to photograph a test chart containing just a Bayer Array, ie. millions of red, green and blue squares, setting up the camera so that every red, green and blue square on the test chart were aligned with every red, green and blue pixel on the camera's sensor.
Whether one is 'for' or 'against' the Foveon concept, it seems clear to me there are two major factors contributing to the enhanced effect of detail (or crispness, or crunchiness, however you want to put it).
One factor is its lack of an OLPF, a charcteristic which the SD1 shares with most MFDB backs and a charcteristic which I imagine 'effectively' enhances the 'microcontrast' properties of whatever lens is attached to the camera.
The other factor is the difference in color interpolation methods. In the case of the Foveon, we are at least starting from real values which are spatially accurate even if some intensity is lost or degraded by the absorption qualities of the silicon.
I would guess, (and again I admit I'm not technically knowledeable on the processes), that here we have another source of enhanced microcontrast.
Adding these two factors, or sources of enhanced microcontrast, we get an effect which is significantly greater than we would expect from the omission of just the OLPF.