IMO "linearization" is an inaccurate term of art.
...
No idea what a "linear curve" even means ...
Doug,
With a monitor's output in cd/m2, Linearization is achieved
not by Calibration to whatever gamma
but by the application of exactly the inverse function in color management. The calibrated gamma is counter-balanced by the 1/gamma-encoding upon conversion to the monitor profile.
The
net result is a linear relationship (linear curve) between x: the RGB numbers of a grayscale in a linear gamma space, and y: the output luminance in cd/m2.
In a first order the calibrated gamma, whether 1.8, 2.2 or e.g. the L* trc, is simply irrelevant. Only in a second order there can be "bit precision effects", or let’s call it "smoothness". For example, a regular 2.2 gamma with its steep take off in the deep shadows is not a good idea once 8 bit come into play.
Now let’s think about printer again.
IMHO, the above described "
net linearity" should finally be valid as well, now with y = the Reflectance along the printed grayscale.
Again there can be second order effects which may make it desirable to calibrate the printed grayscale not only right to this numerical linearity, but to a brighter state with a more perceptual distribution of tones, however, it is finally captured in the profile and therefore should get counter-balanced and eliminated in the course of color management – in a way that the net linearity is met again, and that there is no net addition of brightness.
Peter
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