Bart,
After using LR for a number of years I have developed a renewed interest in Capture One. I have 9.3 and Focus Magic already which I can use in Photoshop. I downloaded the trial of Topaz Detail and am impressed after an initial look. My question: how do you determine how much sharpening to use for output sharpening?
Hi John,
Sorry for not answering sooner, this message got swamped by other work.
It's difficult to say 'how much' sharpening to use, but it helps to start with a 'proper' amount. Proper meaning that no visible artifacts should be introduced. Then, depending out output conditions, one can add a bit more if it won't hurt the image at the intended viewing distance.
The difficulty with Topaz Detail is, that there are hardly any artifacts, so it's more up to the subject matter and taste of the photographer. One would e.g. usually not over-emphasize detail on a portrait of a baby or most women, but a macro shot of a flower or insect may need a boost to unveil tiny detail.
Thr Deblur control of 'Detail' is basically a much simplified version of Topaz Focus at a small radius. It applies Deconvolution sharpening, which may produce ringing artifacts if the radius becomes too large. So I tend to use that at the milder settings. Zooming in on the best focused parts of the image helps to see the artifacts, and stop just short of them developing, and use som artifact suppression to find a balance.
But the other controls have much more overall visual impact, so that's where the personal taste gets in.
I tend to use a trick to see which specific detail is affected most to achieve my previsualized goal. Just put all three levels of detail at their minimum (see attached tip 1), and then only play with a single one of them in turn (see attached tip 2a) to isolate the parts of the image that are affected. If those are the parts that help the image to improve, then that's what to focus on. Again, the 'amount' is a matter of taste, but subtle always works. If the 'Small Details' control produces too much detail in smooth gradients or emphasizes noise in the sky, just use a bit of negative boost (see attached tip 2b), or use masking.
Do you resize the image first (I have a Canon ipf6300 which does better with 600 PPI input)? I am used to just selecting sharpen for print in LR and getting (fairly) good results, looking for some general guidelines on the use of Topaz Detail.
I do two things. At the native image size, I do the normal 'Creative sharpening' with 'Detail' (the Deblur control could be used as Capture sharpening, although I prefer FocusMagic if I have additional postprocessing to do). After upsampling to 600 PPI you basically only need to tackle some of the upsampling blur, and the Deblur control does a good job there. You can add an amount of Small Detail if the output medium loses too much punch due to ink diffusion, or if it could use some help in providing a more tactile aspect to image detail.
Minor artifacts that develop at 600 PPI will be virtually invisible at normal viewing distances. Because large format output at 600 PPI is probably upsampled, the Small Details control will be more effective in squeezing out every last bit of detail, and it will help in maintaining a good micro-contrast when people move in closer for inspection (the image remains more consistently sharp regardless of viewing distance).
So 'Deblur' and 'Small Details' are very useful for upsampled output sharpening.
Hope that helps.
Cheers,
Bart