So, the process to produce the closest match of a print to either an sRGB or aRGB (Adobe RGB (1998)) needs to be done carefully. It assumes one is working with a good printer profile. The output of this are images in sRGB and aRGB that, when printed using RelCol w/o BPC in a color managed environment will match closely the actual original, full gamut, printed image.
These digital files can be provided to someone with a need to see what the physical printed image will be should the desire to acquire it.
1. Start with the original, image in 16 bit, high gamut space. Either L*a*b* or ProPhoto preferred.
2. Convert the image colorspace using exactly the same printer settings (PerCol or RelCol, with or without BPC) the print is or was made with.
3. Make two additional duplicates. Call them ppRGB_print, sRGB_print, and aRGB_print. Close the original image.
4. Convert ppRGB_print, using RelCol w/o BPC* to ProPhoto RGB. Save the file. This is the best representation of the actual print. Particularly if there are printable colors outside sRGB and/or aRGB.
5. Convert aRGB_print, using RelCol w/o BPC* to Adobe RGB (1998). Save the file.
6. Convert sRGB_print, using RelCol w/o BPC* to sRGB. Save the file.
To see what the actual print would look like, the person with the digital files may view them with a color managed monitor or print the file ppRGB_print, using RelCol w/o BPC in a good, color managed, workflow.
When viewing with a monitor, the closest match to the print would be the aRGB_print when using a wide gamut monitor or the sRGB_print when using an unknown or sRGB like gamut. An accurate rendition of what the print would look like requires a profiled monitor at a minimum.
The usual issues of matching proofing on a monitor to print viewing is, of course, a prerequisite for monitor viewing.