Luminous Landscape Forum
Raw & Post Processing, Printing => Printing: Printers, Papers and Inks => Topic started by: Fred Salamon on March 10, 2015, 09:27:24 pm
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I am trying to print from LR5.7 and am having a problem with the destination gamut warning.
Using the following:
Dell U2410 monitor recently profiled with i1Display Pro
Epson 2200 printer.
I printed the Atkinson Evaluation Image and am satisfied with the results of the monitor profile.
I would like to print on some fine art rag papers but the only paper profile that seems to work is when I use an old profile for Ilford Galerie Smooth Pearl paper.
However, when I use the softproof tool (with simulate paper and ink on) in LR5 the destination gamut warning lights up most of the images I want to print.
I have tried adjusting the images I want to print, using various controls, Perceptual and Relative intent, paper profiles, reducing HSL, etc but am unsuccessful.
Is it likely that my Epson 2200 with the Ultrachrome inks simply doesn't have the gamut to reproduce the colors I want?
I have tried various paper and printer icc profile combinations.
Is there anything else I can try to bring the image into gamut, short of buying a new printer?
I appreciate any insights and help.
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Ignore the gamut warnings. Buggy (not accurate, can show when colors are not OOG). Ugly (overlay on top of image). Small OOG and large OOG colors treated identically. This overlay is old technology, predates ICC color management in Photoshop back in 1998. Soft proof, pick a good rendering intent and let the profile do the work of dealing with OOG colors.
http://digitaldog.net/files/LR4_softproof2.mov
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I've heard this advice before, probably from Andrew as well, but I believe from other sources as well. I don't bother with it anymore and totally satisfied with my results.
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I've heard this advice before, probably from Andrew as well, but I believe from other sources as well. I don't bother with it anymore and totally satisfied with my results.
+1 Unless the initial soft proofed print shows some color really whacked out, I don't even pay attention to the gamut warnings during soft proofing. Mostly contrast/clarity, black point, and sometimes curves adjustments (all very minor) to put some of the lost "presence" back, is all that is typically needed. Getting heavy handed w/ soft proofing can yield some very unpleasant results! ;D DAMHIKT
Rand
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An OOG overlay could be implemented that could be useful. The current 1998 design isn't it.