Luminous Landscape Forum

Equipment & Techniques => Medium Format / Film / Digital Backs – and Large Sensor Photography => Topic started by: Doug Peterson on October 25, 2012, 07:00:55 am

Title: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 25, 2012, 07:00:55 am
1 - Image Quality is Even Better
Highlight/shadow recovery, sharpness/detail, and noise reduction are are *majorly* improved. This is the largest improvement in one software generation I've ever seen.  

2 - Full Cataloging, Now Available
Many of the features and power of Media Pro / iView Pro have now been incorporated into Capture One. You can store images inside or outside the catalog, and if an image isn't available (e.g. on a hard drive not plugged in) you can still view, zoom, and adjust the image.

3 - dSLR Workflow is More Tightly Integrated
Live View, additional camera controls, and lens corrections for many dSLR systems.

4 - Tech Camera Workflow Has Been Greatly Improved
If you're a tech camera shooter then the the time you have to spend at the computer to analyze and apply a few dozen LCCs will drop from half an hour to around a minute.

5 - Local Adjustments Are Faster and Better
Graduated filters, opacity control, faster drawing, a time saving "fill" feature and other improvements.

6 - Capture Pilot Now Also Works From Any Web Browser
The live review and control feature app previously limited to use with an iPad, has been opened up to any web browser, local or remote.

7 - A Bunch of Nice "Small Touches" Were Added
Manual sorting, # of images per folder label, the ability to flip/mirror the image, defaults settable for any given camera, and more

8 - It's a First Release; Treat it Accordingly
A first release, from any company (Apple, Adobe, Phase etc), should be treated with caution. If you have a high pressure shoot tomorrow in front of an important client then don't blindly jump ship to version 7. There will be bugs/crashes.

9 - The Catalog Feature is Optional; Sessions are Still Welcome
If you use and love "sessions" in v6 you can continue using sessions in v7.

10 - The Retail Price is $299, or $99 as an Upgrade.
Submit your email address on our Capture One 7 (https://digitaltransitions.com/page/capture-one-software) page and we'll email you a promo code to purchase or upgrade for less.

11 - If You've Purchased v6 Since Photokina then v7 is Free
Phase One will be sending you an email in the next week to that effect

12 - Many of the Speed Improvements Are Not Manifest in 10.8, Yet
At the moment OpenCL is not supported under 10.8.x. This should change in the near future.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: BernardLanguillier on October 25, 2012, 07:11:51 am
Thanks for the update, sounds good.

Any idea whether performance when accessing NAS is improved compared to C1 Pro 6?

Cheers,
Bernard
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 25, 2012, 07:22:45 am
Any idea whether performance when accessing NAS is improved compared to C1 Pro 6?

The catalog can be accessed across a network. It can be "locked" such that multiple users can access it (but not change) at the same time. It can be left "unlocked" such that only one user can access (and also change) at a time (other users will get a message that the catalog is already open by user xyz).

I believe they also worked a lot on the speed of access across a network protocol. But this is not an area I've personally tested much in the betas. I'd be eager to hear from you on this!
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: BernardLanguillier on October 25, 2012, 07:28:28 am
I believe they also worked a lot on the speed of access across a network protocol. But this is not an area I've personally tested much in the betas. I'd be eager to hear from you on this!

I will sure let you know as soon as I find time to buy the upgrade, which could be as early as tonight. :-)

Cheers,
Bernard
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: JimDK on October 25, 2012, 07:31:04 am
Catalog can be used referenced - i.e the images remain on the server and the cache and settings are local, making server work more realistic.

As always you are welcome to make a support case if you have feedback or problems.

Enjoy,
Everyone at Phase One Support 
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 25, 2012, 07:32:00 am
I will sure let you know as soon as I find time to buy the upgrade, which could be as early as tonight. :-)

Hope you'll use our Capture One 7 (https://digitaltransitions.com/page/capture-one-software) page to get the promo code.

Here are some illustrations of the image quality improvements. Of course the most relevant test is to download the trial and play with your own files, but for those who want the "at a glance" summary...

(https://digitaltransitions.com/images/upload/dep/c17/ViewingGuide_DebayeringIQ140-flat.jpg)
(https://digitaltransitions.com/images/upload/dep/c17/ViewingGuide_HighlightRecovery-P65-flat.jpg)
(https://digitaltransitions.com/images/upload/dep/c17/ViewingGuide_HighISO-P65plus-flat.jpg)
(https://digitaltransitions.com/images/upload/dep/c17/ViewingGuide_HighISO-5D2-flat.jpg)
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: BernardLanguillier on October 25, 2012, 07:48:10 am
Hope you'll use our Capture One 7 (https://digitaltransitions.com/page/capture-one-software) page to get the promo code.

Just did, thank you.

Cheers,
Bernard
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Graham Mitchell on October 25, 2012, 07:55:02 am
Looks good. Looking forward to trying it.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: roskav on October 25, 2012, 08:08:25 am
Great news about server workflow ... quick question .. should the "Session" be saved on your local computer or can you save it on the server  - - to take advantage of new setup for local settings (realise may be confusing session with catalogue)


R

Catalog can be used referenced - i.e the images remain on the server and the cache and settings are local, making server work more realistic.

As always you are welcome to make a support case if you have feedback or problems.

Enjoy,
Everyone at Phase One Support 
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 25, 2012, 08:22:54 am
Great news about server workflow ... quick question .. should the "Session" be saved on your local computer or can you save it on the server  - - to take advantage of new setup for local settings (realise may be confusing session with catalogue)

Note that "session" is one of two ways of working in Capture One 7. You can now work using "sessions" or "catalogs"

If you're in a single-user setup it makes the most sense to keep your catalog local. The images, especially images in your archive (e.g. older projects/jobs/trips) can be on a server or external hard drive. If the server isn't available or if you unplug the hard drive with a particular image that image is now "offline" but because your catalog is local you can still make most adjustments (e.g. exposure, contrast, saturation) do organization like making albums (i.e. collections of images), add metadata, and also zoom into the image as far as the preview size (default 2560 pixels) will take you.

This means you can take a 100k image collection with the images referenced on a e.g. 8TB raid with you on a MacBookAir - without having to take the 4TB raid.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 25, 2012, 08:46:28 am
O, #13 of things you need to know... if you open an image in v7 which was edited in v6 the look will not change (which is great IMO - I don't want my images changing without my approval). Under the "Base Characteristics" tool you can select to change the processing engine behind used to the v7 engine. That will allow you to access the improved image quality.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: TMARK on October 25, 2012, 09:01:46 am
Doug,

I upgraded from C1 Pro 5 to 6 over the summer. Will V7 still be a paid upgrade?  Not bitching, just want to know.

V7 looks great!

T
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 25, 2012, 09:50:03 am
Doug,

I upgraded from C1 Pro 5 to 6 over the summer. Will V7 still be a paid upgrade?  Not bitching, just want to know.

V7 looks great!

Yes. If you bought or upgraded since Kina it's free. If you bought or upgraded before that it's a standard upgrade cost.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: TMARK on October 25, 2012, 09:59:48 am
Thanks Doug.

T
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Bart_van_der_Wolf on October 25, 2012, 12:09:47 pm
Hope you'll use our Capture One 7 (https://digitaltransitions.com/page/capture-one-software) page to get the promo code.

Hi Doug,

The promo code has no effect. I filled it in in the Voucher code field, and clicked Confirm Voucher. The upgrade price was unchanged.

Cheers,
Bart
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: imagetone on October 25, 2012, 01:23:09 pm
Doug

Thanks for the useful illustrations which look like significant improvements. Do you know the answer to the question here?

http://www.luminous-landscape.com/forum/index.php?topic=57411.msg569534#msg569534

Tony
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Stefan.Steib on October 25, 2012, 02:37:06 pm
One tip for the people who want to use the browser on the right - there is no such setting as a standard in C1-7 .I have not found a way to move it manually so- to get this anyway, don´t yet delete your version 6. Use the menue to get the right browser, save this as your workspace. Then switch to C1-7. You will now find it in a workplace list to chose from former versions, chose 6.3.4 and voila the browser moves right. To make sure you have this in the future, save it as Browser right.

I´m still testing, but it seems it rebuilds ALL previews now which may take DAYS on my (huge)library to finish. At the moment I cannot work anymore with it as the progress wheel is spinning permanently since some hours now.
And with the exception of the first folder I did I cannot see any previews now.

Will report of the progress tomorrow.

Regards
Stefan
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ctz on October 25, 2012, 03:01:24 pm
Stefan, check this out:
Unchanged in CO7, like in CO6.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Pics2 on October 25, 2012, 05:40:44 pm
Hi Doug,

The promo code has no effect. I filled it in in the Voucher code field, and clicked Confirm Voucher. The upgrade price was unchanged.

Cheers,
Bart

Doug replied to that one on another forum:
"Yes, contact your local dealer for a code in your region. The idea is to have a relationship with the entity that is nearby and can provide you support, training, etc (in your own language). Phase One provides support online via support cases and are very good about getting back to you fast, but it's still better if you buy from a local dealer and maintain a relationship with them. The promo codes incentivize that."
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: jeanvalentin on October 26, 2012, 10:55:56 am
Hi,

Aside from being a little bit slower (hey, it's the first iteration and it's not a hog), I have a problem.

Rating doesn't work. Here is what happens:

1. I viewing a bunch of images
2. Hit 2 (to give it a 2 start); I even tried clicking on the stars under the thumb
3. The image gets 2 stars
4. Click on another image
5. The previous image gets the rating to no stars (it happens even if previously was set to one star; it goes to no star).
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: jeanvalentin on October 26, 2012, 11:02:33 am
Hi,

Aside from being a little bit slower (hey, it's the first iteration and it's not a hog), I have a problem.

Rating doesn't work. Here is what happens:

1. I viewing a bunch of images
2. Hit 2 (to give it a 2 start); I even tried clicking on the stars under the thumb
3. The image gets 2 stars
4. Click on another image
5. The previous image gets the rating to no stars (it happens even if previously was set to one star; it goes to no star).


OK, it looks like this happens when you have active a filter (to show you 1 star for example). If filters are off, you can set the rating.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: BernardLanguillier on October 26, 2012, 11:10:08 am
One of the first conversions I've done with the new v7 engine:

(http://farm9.staticflickr.com/8048/8124433178_d33409fcc0_o.jpg)

You've got to love the new "make a cool waterfall" function!  ;)

Joke aside, it works well with the D800 files, probably a bit slow indeed.

Cheers,
Bernard
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ACH DIGITAL on October 26, 2012, 11:38:38 am
My D800 is not connecting to CO7. Any one knows about it?
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 26, 2012, 01:46:27 pm
You either are not activated as "pro" license.

Or you haven't disabled the canon tethering in the preferences. (the canon SDK interfers with the Nikon SDK - uncheck in preferences and restart c1)
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: jeanvalentin on October 26, 2012, 03:31:43 pm
Is there a way to apply the "Engine 7" to multiple images at the same time?
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: BernardLanguillier on October 26, 2012, 05:30:32 pm
Is there a way to apply the "Engine 7" to multiple images at the same time?

Yes, muli-select them and click on V7 engine.

Cheers,
Bernard
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: jeanvalentin on October 26, 2012, 05:33:24 pm
Yes, muli-select them and click on V7 engine.

Cheers,
Bernard


Thank you Bernard. I tried the Shift+arrow (copy adjustments) and it didn't work (didn't think of just clicking on it  :) ).

Also, "edit all variants" needs to be checked/selected in order to work as you mentioned.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Stefan.Steib on October 26, 2012, 05:43:09 pm
Well as promised here my findings after a day of trying.

1. It crashes ! Had 4 crashes, one was so serious I had to do a hard boot because  finish immediately did not work and the machine was blocked !
2. Whatever it does differently it is too much for my early 2008 MBPro 17/6Gig/OSX 10.7.5. It is MUch slower that 6.4.4.
Previews take eternally to render, sometimes clicking on a folder will end up in a spinning wheel and not one image will appear.
3.It also gobbles ram like crazy. I could run PS CS6 in // with 6.4.4. Impossible with V7.
4. I think it has a problem with old installations of C1-Pro. As I have a 2 times updated (and perfectly functioning) OSX since 10.5 I saw 15 (!!!) old workspace
options in the rolldown list of available workspace options. my created Browser right one was #16.

Maybe that is the reason, Maybe this will work well on a completely new OSX, I will test this as soon as I get a new MBPro probably this year, but for now I´m just using
6.4.4. I did not have much complaints about it.

Regards
Stefan
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: BernardLanguillier on October 26, 2012, 06:08:32 pm
Well as promised here my findings after a day of trying.

1. It crashes ! Had 4 crashes, one was so serious I had to do a hard boot because  finish immediately did not work and the machine was blocked !
2. Whatever it does differently it is too much for my early 2008 MBPro 17/6Gig/OSX 10.7.5. It is MUch slower that 6.4.4.
Previews take eternally to render, sometimes clicking on a folder will end up in a spinning wheel and not one image will appear.
3.It also gobbles ram like crazy. I could run PS CS6 in // with 6.4.4. Impossible with V7.
4. I think it has a problem with old installations of C1-Pro. As I have a 2 times updated (and perfectly functioning) OSX since 10.5 I saw 15 (!!!) old workspace
options in the rolldown list of available workspace options. my created Browser right one was #16.

Well, this time I near completely wiped out 6 following the old CI advise.

On a 5 old 8 core mac pro with 32gb running 10.6.8 I managed to painfully run CS6 and auto pano pro in parallel.

Still, it is slow indeed.

I have been using it in session mode but I suspect that catalog mode with catalog stored on local disk (in my case the latest 6gbs OWC SSD) should be faster.

In terms of image quality it seems promising but I have focused on D800 files at ISO100 with all noise reduction off so far. The files are so clean that it is child's play for raw coverters. This being said the micro detail is great and the files have a special quality to them.

Cheers,
Bernard
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: David Watson on October 26, 2012, 06:16:13 pm
I really really like C1 - I have used it since whenever.  It is a really great raw converter which produces IMO a particular filmic look.  However I cannot say I liked Media Pro (tried it and throw it away).  I have had a look at the catalogue facility in C1 7 and actually I think that it sucks.  Okay I accept that Doug says this is early days but not for Media Pro and its latest incarnation.

What works for me?  Lightroom as a catalogue and occasionally as a raw converter.  C1 as a raw converter for my Nikon and Canon files and Phocus for Hasselblad.

Maybe it will get better.  Because I like the company and C1 I will keep an open mind and keep looking at it.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ucs308 on October 26, 2012, 07:24:27 pm
Not full cataloging. Not even on par with Media Pro since it ignores all PSD files on import. It even ignores some jpegs. Not sure what the
pattern is yet, but a straight import fails to import files silently, i.e. you never know it skipped them, and an import of a media pro catalog simply gave a message saying XXX number of files were not imported because they are incompatible. So once again a solution but not a complete solution.


2 - Full Cataloging, Now Available
Many of the features and power of Media Pro / iView Pro have now been incorporated into Capture One. You can store images inside or outside the catalog, and if an image isn't available (e.g. on a hard drive not plugged in) you can still view, zoom, and adjust the image.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: FredBGG on October 27, 2012, 09:21:20 am
However I cannot say I liked Media Pro (tried it and throw it away).  I have had a look at the catalogue facility in C1 7 and actually I think that it sucks. 

I attempted to use Microsoft Expression Media. Put a lot of work into it but finally gave up on it when Microsoft dumped it from the Expression Studio suite.
A year or so later it was sold to Phase.
While it was potentially powerful and fast as hell going through big sets of images it was never stable enough to actually be useful to me. I ran it on a state of the art
mutli Xeon processor Supermicro workstation. It went through big sets of files like a rocket with very heavy use of multi processing.

Hopefully Phase One can fix it.

Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ACH DIGITAL on October 27, 2012, 01:05:01 pm
Hi Doug, I don't own a license yet. I'm on trial mode.

My experiences with C1 so far is very good color wise. Accurate colors come out for exterior and interiors shooting.
Though for still live I'm having trouble with the D800 files to get right golden colors of watches and some golden rose jewelry.

I know there might be a way around this difficulty.
I'm close to make the decision of getting the license but I like to be sure before buying.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Gulag on October 27, 2012, 10:14:17 pm
Are there any differences between the trial version and full version?
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Kagetsu on October 27, 2012, 10:34:29 pm
I don't believe so. The trial version is the full version with a 60 day limit.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Gulag on October 27, 2012, 11:05:23 pm
I don't believe so. The trial version is the full version with a 60 day limit.

Thank you for the answer.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: HarperPhotos on October 28, 2012, 07:16:05 pm
Hello,

I have now tried 4 times to download this new phase soft wear on 2 different computers at home and the studio and it just won’t do it.

I have tried EU and US with no luck.

Cheers

Simon
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ACH DIGITAL on October 28, 2012, 08:05:41 pm
Provably very busy server right now Simon. I'm on trial, thinking of buying. Honestly very good on colors and detail.
I've taken a bunch of tutorials but still a bit awkward on workflow for me right now.
The software behave a little unresponsive and slow, provably they'll fix it, and I'm sure is not my mac pro.
On trial mode everything works except tethering with my D800.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: JV on October 28, 2012, 08:16:49 pm
You have to let it run, for me it probably took more than 8 hours yesterday, 3rd time that I tried.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: HarperPhotos on October 28, 2012, 10:37:15 pm
Hi Antonio,

Just had a quick play and my Nikon D800E which will tether and best of all it now have live video which is better than the Nikon version.

As I have 60 day trial period hope fully by the time it runs out Control my Nikon soft wear will be Mac compatible so I can compare the two before making a decision on which one to go with.

Cheers

Simon
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 29, 2012, 09:56:46 am
Hi Antonio,

Just had a quick play and my Nikon D800E which will tether and best of all it now have live video which is better than the Nikon version.

As I have 60 day trial period hope fully by the time it runs out Control my Nikon soft wear will be Mac compatible so I can compare the two before making a decision on which one to go with.

Simon, curious if you'd have any use for the "overlay" tool either in Live View or on the captured image. Do you ever shoot into a pre-defined layout or with pre-defined restrictions on composition?
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: semillerimages on October 29, 2012, 02:02:03 pm
So Capture One 7 can tether a D800 without having to buy the Nikon software?
I think I have version C1Pro V4... would that enable the $99 upgrade price?

Thank you.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 29, 2012, 02:45:51 pm
Yes and yes.

Moreover there are many features that will make tethering faster and more useful. Like overlay, focus mask, Capture Pilot, loupe, additional focus windows, Profoto Studio plugin etc.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ChristopherBarrett on October 29, 2012, 03:53:55 pm
Hmm, my trial works great wih the P65+ but refuses to connect to the 5d2.  I disabled Nikon in the preferences, still no love.

???
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: gazwas on October 29, 2012, 04:09:01 pm
Hmm, my trial works great wih the P65+ but refuses to connect to the 5d2.  I disabled Nikon in the preferences, still no love.

???

C17 does not work with some Canon cameras just as 6.4.3 and 6.4.4 wouldn't due to changes Canon made to its SDK.

try this on Phase One's support forum - http://forum.phaseone.com/En/viewtopic.php?f=46&t=13071 (http://forum.phaseone.com/En/viewtopic.php?f=46&t=13071)

Worked for me without any problems.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: HarperPhotos on October 29, 2012, 04:19:34 pm
Hi Doug,

Yes I am a big user of digital overlay and live view especially when it comes to packaging and magazine covers.

For that reason I still use my Mamiya RZ/Leaf Aptus 75 and Leaf Capture software.

Now with the new Phase 7 I now can do this with my Nikon D800E.
 
Its very good to know the Phase do listen to what there customers want and act on it.

A+ to Phase.

Cheers

Simon
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: arossphoto on October 29, 2012, 05:39:56 pm
Not full cataloging. Not even on par with Media Pro since it ignores all PSD files on import. It even ignores some jpegs. Not sure what the
pattern is yet, but a straight import fails to import files silently, i.e. you never know it skipped them, and an import of a media pro catalog simply gave a message saying XXX number of files were not imported because they are incompatible. So once again a solution but not a complete solution.

That's disappointing to hear. The headline in the promotional email I received from Mamiya/Leaf announcing v7 was "Comprehensive Digital Asset Management", and the one from Phase referred to "flexible digital asset management". If it doesn't support Photoshop files I don't know how they can possibly call it's asset management features "comprehensive" or "flexible".

Virtually all of my finished images are layered psd files, and I want to be able to catalog them along with the original raw files. I like a lot things about C1, and used it in the past, but it's workflow just doesn't work for me.  :(
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 29, 2012, 06:54:15 pm
You can maintain the same workflow but finish with layered TIFFs should you wish.

Or make a feature request (by making a support case on phaseone.com) for direct PSD support.

It's the very first version of C1 which supports cataloging. There are some features in there that are better than any DAM I've seen before (offline adjustable previews for instance). There are also some features that seem like major omissions. Speak up (here or to them) about what features you'd like to see added and I'm sure they'll be very responsive to features that are broadly sought after (though of course it takes months to develop/implement/test new features).
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ChristopherBarrett on October 29, 2012, 09:21:11 pm
C17 does not work with some Canon cameras just as 6.4.3 and 6.4.4 wouldn't due to changes Canon made to its SDK.

try this on Phase One's support forum - http://forum.phaseone.com/En/viewtopic.php?f=46&t=13071 (http://forum.phaseone.com/En/viewtopic.php?f=46&t=13071)

Worked for me without any problems.

Awesome, will give that a go.

Gracias!
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: semillerimages on October 29, 2012, 09:33:24 pm
Hmm, I guess I was wrong about buying C1 v4... last purchase was way back in 2005... v3.7 guess that's not upgradable then?

Thanks!

*steve


Yes and yes.

Moreover there are many features that will make tethering faster and more useful. Like overlay, focus mask, Capture Pilot, loupe, additional focus windows, Profoto Studio plugin etc.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Kitty on October 30, 2012, 12:13:33 am
Just try the DB version for P45+.
Developing in superfast 19-20 files/min. @100% tiff. :D
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Colorwave on October 30, 2012, 12:23:23 am
Yeah, the comments about it being slow seem odd to me, as everything seems much faster than Lightroom IME.  I still miss the elegance of the LR interface, but do like the results I'm seeing from this new version of Capture One.  Yesterday it crashed on me four times, but I didn't get any crashes today with a similar amount and type of work.  Not sure what to make of it.  Perhaps it was just getting its bearings and settling in on my system and is now feeling a bit more comfortable on it's second day.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Light Seeker on October 30, 2012, 12:42:59 am
Yeah, the comments about it being slow seem odd to me, as everything seems much faster than Lightroom IME.

I seem to recall reading that OpenCL support is not available on all Mac OS versions. That might explain why some see a speed improvement and others don't.

Terry.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Colorwave on October 30, 2012, 01:01:14 am
According to Doug, it's not supported in Mountain Lion, which is what I'm running.  Go figure.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Bart_van_der_Wolf on October 30, 2012, 05:37:31 am
Hmm, I guess I was wrong about buying C1 v4... last purchase was way back in 2005... v3.7 guess that's not upgradable then?

Hi Steve,

You can upgrade from previous versions of Capture One Pro (versions 3, 4, 5 and 6) to Capture One Pro 7 for the same price, or upgrade from Capture One 3 LE, Capture One 4 (basic) or Capture One 5 (basic) to Capture One Pro 7 for the same higher price. Just check their online store for the amounts in your currency.

Cheers,
Bart
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Jozef Zajaz on October 30, 2012, 06:56:10 am
Love the new co 7

Its alot faster than the co 6, really like how they improved the open cl usage. Exporting 10 iq180 files is more than 100% faster for me on the same hardware on co7 than on c06!


Was thinking if a even faster graphics card would make it even faster.

Doug, you have any input?
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ACH DIGITAL on October 30, 2012, 09:05:44 am
I'm running the trial mode on Mountain Lion. Works fine most of the time, freezes a bit others.
According to Doug, If you cannot connect the D800:
"You either are not activated as "pro" license.
Or you haven't disabled the canon tethering in the preferences. (the canon SDK interfers with the Nikon SDK - uncheck in preferences and restart c1)"

Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 30, 2012, 09:32:44 am
Love the new co 7

Its alot faster than the co 6, really like how they improved the open cl usage. Exporting 10 iq180 files is more than 100% faster for me on the same hardware on co7 than on c06!


Was thinking if a even faster graphics card would make it even faster.

Doug, you have any input?

Yes, improvement to rendering speed (lag of on screen adjustments) and output speed (RAW ---> TIFF/JPG) are strongly related to the processing speed of your GPU (graphics card).

However, it's important to have a graphics card which is fully supported. Here is a list of such cards.

Single best card on the Mac right now is the Nvidia Quadro K5000. The dev team tells me this card makes C1 absolutely fly. Probably over kill for most users but if you want the best - that's it.

The issue with Open CL and 10.8 should be resolved relatively soon via an update to Capture One. If you're on 10.8 now I don't see this as a reason to downgrade your OS, but if you're on 10.7 I'd stay there for the time being.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ChristopherBarrett on October 30, 2012, 10:26:20 am
Hey Doug, is there any way to tell which card C1 P is utilizing?  I have an ATI 5870 for the main display but a couple Quadro 4000s in the expansion chassis (mostly for motion rendering).
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on October 30, 2012, 10:43:15 am
Oops; looks like my link didn't get inserted in my last post.

Here is the list of supported cards:
http://www.phaseone.com/Search/Article.aspx?articleid=1720&languageid=1
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: dlavay on October 30, 2012, 10:50:02 am
My workflow for processing flexibility and maximum image quality on my IQ160 includes:
•   Profile camera using 24 patch ColorChecker Chart and Adobe DNG Profile Editor
•   Convert IIQ files to DNG using Adobe DNG converter rather than CO, including v7.0
•   Open in Camera Raw, apply profile and adjustments. Open in Photoshop or LR.
•   Cataloguing and housekeeping with PhotoMechanic
I believe that you will find the tools and output in CR far superior if you profile the camera or back. Without an adequate profile the output from PS will fall far behind CO. Of course, tethering is a completely different issue.
On a related note, the DNG Flat Field Plug-in for Lightroom 4.2 does a fantastic job for LCC including color correction and light fall off.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: alain on October 30, 2012, 11:28:23 am
Yes, improvement to rendering speed (lag of on screen adjustments) and output speed (RAW ---> TIFF/JPG) are strongly related to the processing speed of your GPU (graphics card).

However, it's important to have a graphics card which is fully supported. Here is a list of such cards.

Single best card on the Mac right now is the Nvidia Quadro K5000. The dev team tells me this card makes C1 absolutely fly. Probably over kill for most users but if you want the best - that's it.

The issue with Open CL and 10.8 should be resolved relatively soon via an update to Capture One. If you're on 10.8 now I don't see this as a reason to downgrade your OS, but if you're on 10.7 I'd stay there for the time being.
Doug

Any more info about which card will give better results?  I know that the current AMD 7000 and nvidea card have quite different compute capabilities.

I also see that 1GB is the minimum memory size, does it matter much?  The AMD 7850 for example is available in 1 and 2  GB sizes.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: gazwas on October 30, 2012, 12:31:43 pm
Doug, I think quite fittingly you need to add a thirteenth thing to your list........ it crashes A LOT!!
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: mgrayson on October 30, 2012, 02:08:31 pm
How much is a lot? I did a clean install and it crashes about once a day. The betas crashed every few minutes.

--Matt
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: deejjjaaaa on October 30, 2012, 03:30:00 pm
How much is a lot? I did a clean install and it crashes about once a day. The betas crashed every few minutes.

--Matt

ACR did not crash never ever... just a note.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: gazwas on October 30, 2012, 04:29:44 pm
How much is a lot? I did a clean install and it crashes about once a day. The betas crashed every few minutes.

--Matt

Just playing around the first day it was all rosey but now having done a couple of days proper work with files shot with Canon 1DsIII and P65+ I'm getting very regular crashes. At one stage today I couldn't even start C1 or if it did start it wouldn't open the session it crashed on. Only creating a new session and copying the capture folder over from the corrupted session worked. I even had a window informing me I needed to verify my catalogue settings (??) or something because of a problem.

It even crashed sometimes when I'm just browsing images.  ???

This was a clean install and C1 V6 has been removed from the machine.

Its a wonderful bit of software but I'm sorry the beta tester just didn't push it hard enough and this sort of thing is a major PITA! I expected bugs with a 7.0 release but this is as bad as the disaster that was early Pro version 4. Hopefully a bug fix will be swift...... fingers crossed.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: geesbert on November 02, 2012, 04:57:51 am
Am I missing here something? Is there a way to trigger the camera (canon 5dmk3) while in live view? LV works on 10.8. with the workaround, but I cannot trigger the camera.

Are the low live view frame rates due to no open CL-Support?
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ChristopherBarrett on November 02, 2012, 09:12:56 am
I would guess the bottleneck on live view frame rates is due to the USB connection.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: geesbert on November 02, 2012, 09:18:12 am
I doubt it. In EOS capture it looks like a 24fps video feed.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: gebseng on November 04, 2012, 03:25:09 pm
The new way of handling LCC files seems to support the "shoot LCC right before/after capture" method only.

I work with a catalog of LCC files I shot in the studio, a method that suits my workflow better (no problems with long exposures indoors, less color balance shorts after correction, faster,…).

Sure, for now I was able to import my old LCC presets from CO6 to CO7. But in the future, if I have to add new LCC presets to projects, I would have to add the actual files themselves to each new project, or am I missing out on something?

geb
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Stefan.Steib on November 04, 2012, 03:39:13 pm
ACR did not crash never ever... just a note.

Same here for 6.4.4. Never any crash. 7 hangs about once every 30 minutes and it´s slow also.
Further it is additionally slowing down the whole system because it leaks memory, after using it I need to restart my MBPro17.

Will wait for the 7.01 or whatever it takes to get this fixed. Until then - I´m happily using 6.4.4.

Regards
Stefan
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 04, 2012, 04:19:06 pm
The new way of handling LCC files seems to support the "shoot LCC right before/after capture" method only.

I work with a catalog of LCC files I shot in the studio, a method that suits my workflow better (no problems with long exposures indoors, less color balance shorts after correction, faster,…).

Sure, for now I was able to import my old LCC presets from CO6 to CO7. But in the future, if I have to add new LCC presets to projects, I would have to add the actual files themselves to each new project, or am I missing out on something?

http://forum.getdpi.com/forum/464787-post130.html
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: philipchan on November 08, 2012, 10:46:54 pm
Hi All

I am a newly registered member here, although have been a "viewer" for sometime. Had the C1 Pro 7 for two weeks, and thought to share my finding-- another bug which had not been mentioned here:

C1 pro 7 Window 64 bit version doesn't support (yet) files from my leaf A10R II (or pre credo files)! I could import and view the files, but no other functions were activated. My Credo 80 files worked fine with it although quite slower than with the 6.4.4 version.

Local dealer informed that this is a confirmed bug by manyfacturer. Awaiting for a fix.

Philip
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: gotspeed on November 09, 2012, 06:05:35 pm
 While you wait for the fix,  try switching from DB mode, to Pro Trial. This unlocked the editing for me with older Leaf. Assuming you are running in DB mode.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ACH DIGITAL on November 09, 2012, 07:04:58 pm
My license C17 crashes when connected to the D800.
First it take for ever to see the camera.
Then if I just take a capture without Live View it crashes after the take.
If I try to do Live View it freezes.
MY connection is USB 2.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: FredBGG on November 09, 2012, 09:49:24 pm
CPU usage is weird.

Working in a catalog with only one image in it only changed white balance
and CPUs go to close to 100%. Stay that way even minimizing Capture One.

Memory usage went upto 11 gig

Capture One freezed without making any other adjustments... just zooming the view in.

(http://farm9.staticflickr.com/8344/8170939439_f00a15177a_c.jpg)

Such heavy CPU usage is going to be problematic for laptop users on location. 100% CPU usage won't last long on a Laptop.

Hear is what the CPU usage is like doing the same thing in ACR and photoshop:

(http://farm9.staticflickr.com/8487/8170980383_9f6790a445_c.jpg)

Also D800 and D800e  skin tones look yellow and shows sharpening artifacts at default settings when viewed at 50% or 100%.

Tryout mode won't open Hasselblad  H4D 40 files for some reason.... any ideas??
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Gulag on November 10, 2012, 10:25:25 pm
If you lower image preview size considerably, the CPU utilization rate drops significantly as well. As to H4D files,  can't do anything with them in my demo versions of both 6 and 7.  I can't even import them to a catalog in 7. I asked here before what those differences are between the retail version and 60-day demo version. The answer that I received here is none.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: chrismuc on November 10, 2012, 10:51:01 pm
I have two issues about C1 V7 that I asked in PhaseOne C1 User forum but did not get an answer yet. Maybe you can help.

1
Open a Creo IIQ Raw file in C1 V7, convert and safe it as DNG. Open the DNG in PS ACR. Result: The green-magenta tint slider is completely off. Neutral position is at a value of about 140 instead of 0. That's weird. I assume that the IIQ - DNG conversion in C1 is not done correctly.

2
If you install C1, any device (like CF Card, iPhone aso.) connected by USB to the MacBook will start automatically C1. I did not find a way to switch off this annoying function. (Should be in preferences but isn't.)
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: yaya on November 11, 2012, 01:03:08 am
1
Open a Creo IIQ Raw file in C1 V7, convert and safe it as DNG. Open the DNG in PS ACR. Result: The green-magenta tint slider is completely off. Neutral position is at a value of about 140 instead of 0. That's weird. I assume that the IIQ - DNG conversion in C1 is not done correctly.
IIQ-L files can be opened in ACR 7.2 (CS6) so no need for DNG conversion
Quote
2
If you install C1, any device (like CF Card, iPhone aso.) connected by USB to the MacBook will start automatically C1. I did not find a way to switch off this annoying function. (Should be in preferences but isn't.)
If you're on a Mac this can be changed in the Apple Image Capture preferences

The best way to get quick answers to this sort of questions is via a support case

Cheers yair
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: chrismuc on November 11, 2012, 02:31:08 am
Thy Yaya, but ...

I use Mac OSX 10.6.8, Image Capture 6.0.1.: as far as I see there is no preferences menu where I could choose the opening program. And why C1 has this default? Why I can't choose this option in C1?

I use PS CS5 ACR 6.7: this version can't open Leaf IIQ files. But it opens PhaseOne IIQ files. Why do the IIQ files have to be different if they come from the same sensor?
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ctz on November 11, 2012, 04:05:57 am

The best way to get quick answers to this sort of questions is via a support case

Cheers yair

In the mean time, forum.phaseone.com is/was a good way to understand what might other users encounter.
Too bad that now is unavailable the (link redirects to main www.phaseone.com page).
From Phase One, this is not the most elegant way to deal with the pile of complaints about the new version reliability.
Personally I upgraded to CO7 first day after release and I didn't run in too much troubles, but there are a lot of people very pissed off, encountering crashes after crashes and so on.
About support cases, I would not put my hopes on them though. Still there are a lot of quirks that I've wrote about in support cases AND on Phase forum, simple things like keeping the same bloody preferences for file numbering and not needing to enable that damn same processing receipt over and over again, for every session.
These were not fixed from CO5 to CO7, after three(?) years. How busy those programmers might be? Or maybe they need new client service people, to deal with... the people.
https://www.youtube.com/watch?v=nV7u1VBhWCE
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: yaya on November 11, 2012, 06:11:35 am
ctz,

This weekend the IT department is working on some maintenance which means that some of the pages including the forum are temporarily unavailable.

Apologies for the inconvenience

Yair
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 11, 2012, 07:37:31 am
About support cases, I would not put my hopes on them though. Still there are a lot of quirks that I've wrote about in support cases AND on Phase forum, simple things like keeping the same bloody preferences for file numbering and not needing to enable that damn same processing receipt over and over again, for every session.
These were not fixed from CO5 to CO7, after three(?) years.

I never understood the personal way in which people take their software-improvement requests. Perhaps you can help me understand.

Just track through this forum and the phase one forum and compile a list of ALL the requests from v4 that were made more than once and I think you'll see how much of v5/v6/v7s improvements were derived from user requests.

I sit in an interesting position. I am not Phase One, but I do have their ear and I also have a light background in programming. I am not a customer, but I do have their ear and work with them on a day to day basis. So a few times a year I compile together all the requests that I hear on a frequent basis and take those to the dev team (same as you do by starting a support case). Literally three fourths of my requests have been addressed; sometimes directly (they took the path I* requested) and sometimes indirectly (taking some other path to the underlying problem).

So while I agree with both of those requests (both fit into a category I'd call "Greater control of default settings in a new session") the fact that they have not been implemented does not mean that the dev team isn't reading and using support cases to guide C1 development. There are literally thousands of different requests and I know it's frustrating when one or two that are important to you aren't implemented but to then suggest that others not use support cases to log their feature requests is very counter productive and borderline mean.

As one prominent example I can tell you for sure that the number of requests for dSLR live-view was the tipping point for implementing it in v7. This feature requires a lot more time to implement, troubleshoot, test, and maintain (update for new cameras) than you'd think. Adobe, with it's much larger team, hasn't taken it on. But the number of users that started support cases requesting it convinced the dev team that it should be undertaken.

And, as a side note to help alleviate some of your annoyance, there is a very easy workaround for both of the problems you suggest. Simply start a "template" session (i.e. a normal session that you don't plan on shooting into, but are only creating to use as a template in the future), and establish all your defaults (file naming, process recipe selection, etc etc) and in the future instead of starting a new session simply go to the finder and duplicate the template session and rename the duplicate. Is it as elegant? Perhaps not (and again I agree with your feature request for great control of session defaults), but it takes literally seconds, and if you have any programming skills you can write a few-line script that does it for you with whatever name you enter into the script prompt. These are the sort of techniques we teach in our Capture One Training (https://digitaltransitions.com/event/training) courses.

The fact is Phase One's dev team is quite demonstrably more accessible and responsive than the "big boys" (Apple/Adobe). When you submit a support case with a feature request you are 1-2 people away from the guy who actually types in new code. It's a focused product with a smaller target market than Adobe/Apple pursue with their broader prosumer approaches. They've consistently shown they guide the product development based largely on customer feedback; the fact that two of your requests have not been implemented doesn't change that.

*I'm not making a self-involved claim here. In all likelihood I was NOT the first to suggest a particular path, nor the last, and the path was probably already discussed by the programmers before anyone brought it up since the dev team eats/breaths this stuff. Still, there is a sense of satisfaction/pride that comes when a feature you requested is implemented, especially if it closely matches your specific suggestions. It's not necessarily logical, but it is understandable. So perhaps, by understanding that pride I can understand a bit of the malice that comes when your suggestions aren't (yet) implemented.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 11, 2012, 07:40:21 am
I use Mac OSX 10.6.8, Image Capture 6.0.1.: as far as I see there is no preferences menu where I could choose the opening program. And why C1 has this default? Why I can't choose this option in C1?

This is a system preference, not a Capture One preference.

You don't see the option in Image Capture probably because when you looked the camera (or device) in question was not plugged in. Plug in the camera/device and then launch Image Capture and you will see the option to change what program to launch as a consequence of plugging it in.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 11, 2012, 07:41:31 am
Just try the DB version for P45+.
Developing in superfast 19-20 files/min. @100% tiff. :D

You must have a good graphics card.

In v7 the graphics card (Open CL) is used for both rendering the previews and the final files.

When using a hefty graphics card this makes processing TIFFs MUCH faster than in other software (including previous versions of Capture One).
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 11, 2012, 07:49:59 am
Doug, I think quite fittingly you need to add a thirteenth thing to your list........ it crashes A LOT!!

No need for a 13th item... See #8:  "It's a First Release; Treat it Accordingly".

As with most X.0 releases the issues are almost all system-config specific. On many systems I've found it to be very very stable. Luckily for me on my personal 10.8.2 Intel Core 2 Duo laptop it's very stable. On other systems the stability is bad. This later case is rare but of course that does not help the person with such a system.

When Capture One crashes use the "send report" button and if you're not super busy enter a bit of information about what was going on at the time to make sure Phase gets a copy of the information and/or start a support case (but "send report" in the very least if at all possible). Phase can only fix a bug if they know about it; most bugs will come up in their testing department, but it's impossible to have every single configuration of OS, hardware, and workflow (just check out Dell's website to see how many configurations of computers this one manufacturer makes, and then multiply that by the number of cameras supported).

And of course, don't use X.0 software (from anyone: Phase, Adobe, Apple) in a no-room-for-error production environment*. And don't use any software (or equipment, or technique, or workflow) in a no-room-for-error production environment without testing it thoroughly in-situ in advance.

If you prefer to only work with fully mature versions of software then don't work with any new major releases until they've been out for several months. This may or may not be fair to the user, and you'll never hear a manufacturer say it, and you may or may like it. But it's the case with every piece of software I use. Also,  it doesn't really matter how long the program itself has been in development (i.e. how many major releases there have been in the past); a first version of a major new release is always going to have a few bugs. As an obvious example: 10.8 is the 9th major release of OSX, but 10.8.0 had a lot of bugs. iOS 5 is the fifth major release of iOS but 5.0.0 had many bugs (not to mention that whole Maps issue).
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 11, 2012, 07:52:04 am
ACR did not crash never ever... just a note.

Glad to hear for you it's never crashed. But, yes ACR can crash as well. I can say this as both a user and the guy who people call when their !@#% stops working :-). The worst, as you'd expect, were the two releases immediately following major engine upgrades.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 11, 2012, 07:55:40 am
If you lower image preview size considerably, the CPU utilization rate drops significantly as well. As to H4D files,  can't do anything with them in my demo versions of both 6 and 7.  I can't even import them to a catalog in 7. I asked here before what those differences are between the retail version and 60-day demo version. The answer that I received here is none.

Correct: retail and trial version are identical. Only difference is the trial window that pops up when you launch reminding you how long you have left in the trial. It is otherwise 100% functional and does not do anything like watermark your images.

Please see release notes (within the program or downloadable separately) for a list of supported cameras. H4D is not on the list.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ctz on November 11, 2012, 09:29:40 am
.
... Is it as elegant? Perhaps not

NO. Of course is not elegant. I've doing this all the time.
Anyway, Doug, I really appreciate your input to this forum. I really mean it.
Thanks for your response and I'll be back on your reply when I'll have more time.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Gulag on November 11, 2012, 10:46:40 am

If you install C1, any device (like CF Card, iPhone aso.) connected by USB to the MacBook will start automatically C1. I did not find a way to switch off this annoying function. (Should be in preferences but isn't.)

(http://24.media.tumblr.com/tumblr_mdbyg8sam91rvtmuto1_1280.jpg)
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: FredBGG on November 11, 2012, 02:48:29 pm
So Capture One 7 can tether a D800 without having to buy the Nikon software?
I think I have version C1Pro V4... would that enable the $99 upgrade price?

Thank you.

Yes and yes.

Moreover there are many features that will make tethering faster and more useful. Like overlay, focus mask, Capture Pilot, loupe, additional focus windows, Profoto Studio plugin etc.


If it were remotely stable.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 11, 2012, 03:44:25 pm
If it were remotely stable.

Fred: please stop.

I have gone through great pains in this thread (from literally the first post) to inform potential users about potential stability issues in 7.0. There are numerous other posts in this thread to the same effect. There is a 60 day trial to allow easy evaluation for oneself.

You are not educating. You are not protecting users. You simply finding any place to insert a negative comment about anything Phase One does. You are simply trolling. Please take your vendetta elsewhere; this is a place to share and learn together.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: FredBGG on November 11, 2012, 04:04:54 pm
Fred: please stop.

I have gone through great pains in this thread (from literally the first post) to inform potential users about potential stability issues in 7.0. There are numerous other posts in this thread to the same effect. There is a 60 day trial to allow easy evaluation for oneself.



So if there are numerous posts... what's wrong with mine. I downloaded the software and tested it. You claim it has faster tethering. It does not.
Images download from the camera at about the same speed.
As far as stability goes as far as D800 tethering it is far from ready for use. Capture pilot and overlay would be very nice if it worked.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: FredBGG on November 11, 2012, 04:19:24 pm
So Capture One 7 can tether a D800 without having to buy the Nikon software?
I think I have version C1Pro V4... would that enable the $99 upgrade price?

Thank you.

It is very unstable... pretty much unusable for now.

In the mean time if you are looking for an option that works now you should look at ControlMyNikon.
While it does not have Capture Pilot it has a slew of very useful functions such as automated focus stacking, voice control, electronic sensor triggering. Not a replacement for Capture One, but a very good application.
It is inexpensive and you would not need to buy the Nikon software. It's $29 and you can download the demo.
Even if you upgrade to Capture One when it is stable enough it control my nikon would be a handy app to have.
There are also other 3rd party Nikon control apps.

Good overview of tether sofware for your d800 here:

http://www.tethertools.com/plugging-in/software/ (http://www.tethertools.com/plugging-in/software/)
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: EricWHiss on November 11, 2012, 04:36:04 pm
Just a guess, but stability issues like Fred is complaining about may be related to running both v6 and v7 on the same restart instance.   I had some odd issues, but they went away when I restarted and only ran V7.  (I'm using a Mac).


Doug, can you tell me a bit more about the new structure tool?   I like it, and it seems like the detail slider in LR4 in terms of bringing up fine details.  I seem to be able to substitute some structure for sharpening but obviously they are not the same thing.  Just curious what its doing exactly.
Thanks,
Eric
 

Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: FredBGG on November 11, 2012, 04:45:48 pm
Just a guess, but stability issues like Fred is complaining about may be related to running both v6 and v7 on the same restart instance.   I had some odd issues, but they went away when I restarted and only ran V7.  (I'm using a Mac).
Thanks,
Eric
 

IS this tethering the D800?

In my case. I installed on two partitions. Both with Windows 7. One with V6 on it as well and one without.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: alain on November 11, 2012, 04:54:38 pm
You must have a good graphics card.

In v7 the graphics card (Open CL) is used for both rendering the previews and the final files.

When using a hefty graphics card this makes processing TIFFs MUCH faster than in other software (including previous versions of Capture One).
Hi Doug

Several people have written that on windows 7 with a fast CPU i5/i7 there's no speed-up noticeable when "using" C1, zomming to 100%, then moving around etc.
Is there a minimum Graphic card needed before it really gives a difference?
Also openCL is not used with local adjustments (whch are clearly improved in 7.0).

What are the things you suggest to speed up "using" C1, I'm don't need to improve the "processing" step.

I'm using a mildly over clocked i5 2500K, 8GB RAM, SSD.

BTW. C1 7.0 is stable for me and the improvements are significant.  

Alain
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: HarperPhotos on November 11, 2012, 05:00:12 pm
Hi Doug,

I’m with Fred on this one have tried a few times to get C7 to work with my Nikon D800E but after about half a dozen frames I get the spinning wheel of death on my Mac which then I have to force quit.

I’m just hoping that Control my Nikon is as good as they say but I will have to wait till January when it comes out in Mac.

Cheers

Simon
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Jozef Zajaz on November 11, 2012, 07:24:52 pm
Hi Doug

Several people have written that on windows 7 with a fast CPU i5/i7 there's no speed-up noticeable when "using" C1, zomming to 100%, then moving around etc.
Is there a minimum Graphic card needed before it really gives a difference?
Also openCL is not used with local adjustments (whch are clearly improved in 7.0).

What are the things you suggest to speed up "using" C1, I'm don't need to improve the "processing" step.

I'm using a mildly over clocked i5 2500K, 8GB RAM, SSD.

BTW. C1 7.0 is stable for me and the improvements are significant.  

Alain


I haven tested the 100% zooming but on my machine i got a 100% performance increase on the same setup during exporting.

I got a i5/16gb ssd with hd radeod 6870
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: alain on November 11, 2012, 07:45:54 pm
I haven tested the 100% zooming but on my machine i got a 100% performance increase on the same setup during exporting.

I got a i5/16gb ssd with hd radeod 6870
I have read about the speed-up while processing or exporting, but for me this is not important (rather low volume and no time pressure).

For me the "speed" while working on it is a lot more important.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 11, 2012, 08:02:36 pm
Doug, can you tell me a bit more about the new structure tool?   I like it, and it seems like the detail slider in LR4 in terms of bringing up fine details.  I seem to be able to substitute some structure for sharpening but obviously they are not the same thing.  Just curious what its doing exactly.

Techie Oriented Explanation

There are four tools that relate to detail. Here is a very high-level technical explanation of them:
- Details slider: loosely related to the "surface" slider in v6. Changes variables/approaches in the the underlying rendering of the data
- Sharpening: narrow-radius USM-like adjustment with limited-range adjustability on radius and threshold
- Structure: mid-radius USM-like adjustment
- Clarity: large-radius USM-like adjustment

The details slider is therefore the only one that could not be generally mimic'd in Photoshop with variously-set USM combinations. It's just nice to be able to use them in a Raw processor where you get all the normal raw-workflow benefits (apply them non-destructively, reversibly, locally, en-masse, and either at the time of capture before first-impression of the image is made or after the capture during editing)

Interestingly structure and clarity can be applied in negative amounts. I've found great results with negative structure on portraits, especially when applied as a local adjustment (e.g. masking out the eyes). Most US retouching maintains some level of the original pore-structure of the skin (other styles of retouching might go for a more plastic pore-free look; this discussion does not apply to that style) in which case a standard "blur" effect is not useful as it will blur the pore-structure. Instead you want an evening out of the skin tonality and negative structure does a great job of that. This is similar to the low/high frequency photoshop technique (http://www.computerarts.co.uk/tutorials/retouch-images-frequency-separation) (but again, without having to leave raw).

Non Techie Explanation

Details slider: changes rendering of fine texture, and micro-detail
Sharpening: effects how much small-sized subject detail looks (e.g. the hair/eyelashes in a full-length portrait)
Structure: effects how mid-sized subject details look (e.g. the check bone structure in a full-length portrait)
Clarity: effects local contrast and "pop" of the image overall (the bodyshape and overall "pop" in a full-length portrait)
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 11, 2012, 08:11:47 pm
Is there a minimum Graphic card needed before it really gives a difference?
Also openCL is not used with local adjustments (whch are clearly improved in 7.0).

What are the things you suggest to speed up "using" C1, I'm don't need to improve the "processing" step.

I have to check with the Dev team (or maybe Grover knows for sure off-hand) but I don't believe viewing at 100% leverages Open CL.

Here are two articles I authored that might help. I have not (yet) updated them specifically for v6.
Computer Upgrades (https://digitaltransitions.com/blog/tech-tips/computer-upgrades)
Speeding Capture One (https://digitaltransitions.com/blog/tech-tips/speeding-capture-one)

Those articles are fairly comprehensive - glad to answer any questions that come up from those. But if you're looking for more than that you're probably in the range of one of our Capture One Training Options (https://digitaltransitions.com/event/training) (likely the POCP or COMP programs).

Though as full disclosure I don't do much keeping track of hardware configurations for Windows. So can't promise any fine-grain advice there.

Generally speaking Open CL came into play in C1v6 (most adjustments) and has been expanded into more areas (processing) in v7 and I expect it will continue to be expanded (e.g. maybe some of the areas where it can't help will be expanded).

Depending on WHY you are zooming in, you may find a dedicated focus window, using the associated focus cursor is better for visual continuity and faster. You may also find the loupe tool useful. If you are zooming in to visually inspect large areas of the image or do careful masking you will find neither of those suggestions useful. If you are zooming in to check focus on a specific subject area you may find them much better than zooming the entire window (which renders a much larger area of the image than the other two approaches and is therefore inherently slower). You may find focus mask useful depending on the shooting environments and subject matter you handle; it's especially effective for scheimflug movements and shallow DOF shots.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Doug Peterson on November 11, 2012, 08:25:34 pm
I’m with Fred on this one have tried a few times to get C7 to work with my Nikon D800E but after about half a dozen frames I get the spinning wheel of death on my Mac which then I have to force quit.

I’m just hoping that Control my Nikon is as good as they say but I will have to wait till January when it comes out in Mac.

Like I said, I agree with the fact that there are workflows/configurations for which C1v7.0 is not stable. I highlighted this as one of the "12 things you need to know about v7" on two public forums and our own website and in our email blast about c1v7. I want to make sure that all potential users (especially those with deadlines/pressure and a livelihood on the line) to know this. Granted, anyone who has used a computer should know that it's very much expected for the first version of a major release of any modern-day software (whether Apple, Adobe, Phase or other) to have bugs - but it can't help to remind people.

I'm happy when users here share their stability-experiences of c1v7 alongside other relevant experience good or bad (speed, quality of adjustments, adjust toolset etc) - assuming they are doing so out of a motivation to contribute useful information to this community. This is clearly not FredBGG's motivation (as is clearly illustrated by dozens of his posts in the past few months); he simply seeks to find any negative thing to say about anything that Phase One does and shout it as loudly and frequently as possible. I shouldn't even reply to him, but trolling (http://onpoint.wbur.org/2012/11/06/internet-trolls) is (by definition and intention) so good at stirring up emotion isn't it?? Such a shame - he clearly has useful knowledge he could contribute to this board if he'd give up his witch hunt.

As a side note, I hope you are submitting the crash reports when not too inconvenient for you (nobody would expect you to take the time to do so in the middle of a shoot for instance). Those crash reports are very useful to the dev team.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: FredBGG on November 11, 2012, 09:38:56 pm

I'm happy when users here share their stability-experiences of c1v7 alongside other relevant experience good or bad (speed, quality of adjustments, adjust toolset etc) - assuming they are doing so out of a motivation to contribute useful information to this community. This is clearly not FredBGG's motivation (as is clearly illustrated by dozens of his posts in the past few months); he simply seeks to find any negative thing to say about anything that Phase One does and shout it as loudly and frequently as possible. I shouldn't even reply to him, but trolling (http://onpoint.wbur.org/2012/11/06/internet-trolls) is (by definition and intention) so good at stirring up emotion isn't it?? Such a shame - he clearly has useful knowledge he could contribute to this board if he'd give up his witch hunt.

Doug I was not aware of any rule by which my posts have to be pleasing to a sales man selling what I may be criticizing.

In case you would like to know I just recommended a phase one back to someone today. Actually to a forum member....

Regarding both Capture One and it's integration of Microsoft Expression Media functionality... well I would love it to work.
C1 is well priced and if it were reasonably stable it would be a good application to use in certain situations, especially if CL acceleration
works better.

You must admit that this release is way too premature with the stability issues it has.

You compare this with Adobe.... well I have been an Adobe beta tester as well as been asked to visit Adobe for their brainstorming.
I can assure you that I have never seen a major adobe release to be anywhere near as unstable as this is even in their public beta releases.
A few bugs ... sure. Stability with complex projects, maybe, but not overall application instability.

This should really have been a beta release, not something that can be recommended to get faster tethering.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: chrismuc on November 11, 2012, 10:07:26 pm
thx mshi2008!
I assume that would be similar in the Mac version ... strange that I did not see it.
(can't check now coz already uninstalled C1)
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: EricWHiss on November 12, 2012, 02:46:49 am
Doug,
Thanks for the explanation of those tools. 
Eric
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ctz on November 12, 2012, 03:42:21 am
ctz,

This weekend the IT department is working on some maintenance which means that some of the pages including the forum are temporarily unavailable.

Apologies for the inconvenience

Yair

You were right. Now is up and running again.
Thanks.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ACH DIGITAL on November 12, 2012, 10:41:11 am
Well, aside from the problems we all want to address and that should be done in an informative way without harsh connotations, comprehensive of the fact that we all are going to benefit from the updates that they are going to generate, I'm very happy with the results I'm getting as a new user of the software.
The colors, tonality and ease of handling the files, makes it as a great investment.
Actually I found myself converting old files again with a new perspective.

(https://dl.dropbox.com/u/10120389/Margarita0812_088.jpg)

I'm planing to install a USB3 card in my Mac Pro and a better GPU than the one that it brought (NVIDIA GeForce GT 120)

If any recommendations are around please acknowledge.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Gulag on November 12, 2012, 07:21:58 pm
Well, aside from the problems we all want to address and that should be done in an informative way without harsh connotations, comprehensive of the fact that we all are going to benefit from the updates that they are going to generate, I'm very happy with the results I'm getting as a new user of the software.
The colors, tonality and ease of handling the files, makes it as a great investment.
Actually I found myself converting old files again with a new perspective.

(https://dl.dropbox.com/u/10120389/Margarita0812_088.jpg)

I'm planing to install a USB3 card in my Mac Pro and a better GPU than the one that it brought (NVIDIA GeForce GT 120)

If any recommendations are around please acknowledge.

Get rid of Apple first. Then get a monitor that supports 10-bit color depth if you don't own one. BTW, OSX does not support 10-bit output.
http://www.imagescience.com.au/kb/questions/152/10+Bit+Output+Support
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Kitty on November 12, 2012, 08:17:15 pm
I'm planing to install a USB3 card in my Mac Pro and a better GPU than the one that it brought (NVIDIA GeForce GT 120)

If any recommendations are around please acknowledge.

I am using CalDigit USB3 + esata. Need to install their driver working fine.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: ACH DIGITAL on November 12, 2012, 08:40:36 pm
I am using CalDigit USB3 + esata. Need to install their driver working fine.

That's exactly the one that I'm looking at. My D800 uses USB3 and I think is a most. I haven't been able to use my camera tethered so far. It's ok for trying if you have time, but not when clients are waiting.
About the Video card, Phase support advise you need more GPU for using all the advantage of the software.
I just disable Open GL from preferences to see if I get better results.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Don Libby on November 14, 2012, 02:35:45 pm
It works. 

I picked the worse possible time to upgrade to 7 as I'm knee-deep in reviewing and processing the images from our 8-week trip.  I screw up by hitting the catalog button instead of sessions and took time out trying to figure out how to stop 7 from opening automatically if catalog mode.

With that fixed I just spent a little over an hour browsing the various new improvements beginning with the LCC functions.  Interesting selections for the lens and movements and found the LCC seems to be slightly faster; haven't tried the vignetting as yet.

All in all spent a couple fast hours kicking the tires and no outward problems.  I'm running this on my Dell T7500 dual 6 core 3.47GHz and a paltry 96GB RAM with a NVIDA NVS 450 and dual Dell 30" monitors.  I also still have 6 active on my system and got a new license for 7.

Heck of a lot of new stuff to learn and I'll be following this thread with interest.  Thanks for all the valuable information so far.



Don
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: KevinGSaunders on November 28, 2012, 06:49:00 pm
Hi Doug,

I have been asking this question for days and have no luck in either the C1 forum here or on the Phase Forum. I have an Aptus 75s and a Rollei X-Act2 with Schneider lenses. I can take a test shot while tethered to my PC laptop and analyse it for an LCC. Applying that LCC to other images is very difficult. When I shoot to the CF card and then import into C1-7, I get the error stating that this variant is not able to be analyzed.

As such I am back on C1-6 as I have found the LCC thing to be worse than worthless. I would greatly appreciate some of your wisdom and direction here!
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: lkuhlmann on November 29, 2012, 01:03:13 pm
Get rid of Apple first. Then get a monitor that supports 10-bit color depth if you don't own one. BTW, OSX does not support 10-bit output.
http://www.imagescience.com.au/kb/questions/152/10+Bit+Output+Support

If you look for a nice GPU speedup, price and power matters a lot.

The best card you can buy today is the AMD 5870 for Mac Pro. Using a 6 core Mac Pro, I estimate you will get a 2x speedup in processing and get an almost fluent slider feedback.

-Lionel
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: lkuhlmann on November 29, 2012, 01:08:00 pm
I have to check with the Dev team (or maybe Grover knows for sure off-hand) but I don't believe viewing at 100% leverages Open CL.

Here are two articles I authored that might help. I have not (yet) updated them specifically for v6.
Computer Upgrades (https://digitaltransitions.com/blog/tech-tips/computer-upgrades)
Speeding Capture One (https://digitaltransitions.com/blog/tech-tips/speeding-capture-one)

Those articles are fairly comprehensive - glad to answer any questions that come up from those. But if you're looking for more than that you're probably in the range of one of our Capture One Training Options (https://digitaltransitions.com/event/training) (likely the POCP or COMP programs).

Though as full disclosure I don't do much keeping track of hardware configurations for Windows. So can't promise any fine-grain advice there.

Generally speaking Open CL came into play in C1v6 (most adjustments) and has been expanded into more areas (processing) in v7 and I expect it will continue to be expanded (e.g. maybe some of the areas where it can't help will be expanded).

Depending on WHY you are zooming in, you may find a dedicated focus window, using the associated focus cursor is better for visual continuity and faster. You may also find the loupe tool useful. If you are zooming in to visually inspect large areas of the image or do careful masking you will find neither of those suggestions useful. If you are zooming in to check focus on a specific subject area you may find them much better than zooming the entire window (which renders a much larger area of the image than the other two approaches and is therefore inherently slower). You may find focus mask useful depending on the shooting environments and subject matter you handle; it's especially effective for scheimflug movements and shallow DOF shots.

I can easily make your Capture One experience better:

1. Get a multicore Mac Pro, 2xCPU
2. As large as possible SSD disk, as system disk, and preferable as raw file - disk as well
3. 16GB RAM or more
4. An AMD 5870 graphics card (2GB RAM), or an NVidia k5000 card

Not cheap - but really good.

For Windows go with the high end AMD 7970 or NVidia GTX680

-Lionel
 
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: MamiyaZdUser on December 20, 2012, 06:58:01 pm
Sorry, version 7 and 7.0.1 are full of bugs, slow performance and hangs.

For performance reasons I update to 7.01, and now I have this error for the D800E file (only some of them, depend on the camera profile they photo with)

"The fim curve for d800e standard ...was not found"

I notice I am not the only one.
http://forum.phaseone.com/en/viewtopic.php?f=47&t=13537

Anyway, ACR give much better performance with a better colors and details in my opinion.

Phase one should really work on the .NET performance, this is not the way a program should behave on a 12 GIG i7 machine.
I think this version has the worst performance of any version I had of C1.
Title: Re: Capture One 7: the 12 Things You Need to Know
Post by: Kitty on December 20, 2012, 09:10:30 pm
After using Capture 7.0 and 7.0.1 since release.
I found there are some problems which some very annoying.

Normally we shoot tethering to Macbook Pro OS 10.6.8.
After finishing session job all files will be copy through file sharing ethernet to another Mac Pro 6 cores OS 10.7.4 which connected to Raid 5 HDD.
We use this Mac Pro develop all the files.
Problem are

1. If files apply b&w adjustment it won't process by Mac Pro. I have to use Macbook pro process it. But with normal color it works fine.
2. P45+ files process super fast 18-19 files/min. P65+ and IQ160 is not only 4 files/min.

I don't know what is the cause. But I hope phase one knows and will fix it very soon.