I think it's not so different than really understanding color management with Photoshop. It's just that if a print isn't quite right, you just make another. With movies there's often a lot more money on the line and not so easy to keep re-rendering the movie! And once, the movie is distributed, it better be correct.
But still, it's not really so complicated once you get your head around it:) Just look at the color management forum here...
Compared to color management in Photoshop?!?
Come on Bruce!
I have dozens of forum topics I could copy/paste here and nobody
Would understand anything on what's going on.
Aces for ex! Nobody fully understands how to make it work
Appart you and 5 or 6 other guys in the high-end LA.
Even in LGG, the one who know are very few.
Photo goes to print and web.
There is only 3 softwares worldwide used profesionaly
In still imagery. All runned by Adobe. PS, IS, ID. PS is both
The Resolve and the Nuke of photography.
Learning both Resolve and Nuke as well as most people know PS
Is an entire 4 or 6 years full time university course.
Not talking about systems like Mistika...another stratosphere.
Printing procedures are stable and universal.
What about DCPs? (And flavors, and if theaters do their job, and if the projector...)
What about the myriad of
Proprietary flat curves with their own special
Workflow? RLF, Slog, LogC, Pana...the list is infinite.
Now wide gammut Red with new curve, Rec709? Naaa...Rec2020...
ACEScc, ACESlinear, ACESproxy, ACEScct...what is going to be the new one?
What about the overloaded pac of codecs? What about roundtripping?
Ahhh...that's a good one, roundtripping between aps, when it works.
What about correct maths to do LUTs? 99% of the luts that circulate
Are wrong and crap. Who really know the maths to do that? The real pros.
It's not doing Technicolor simply using split channel as I saw in a Resolve tuto one day...
Completly wrong! But the dude who did that honestly thought he had something.
Just that he didn't have the real knowledge.
99% of the videos on Resolve on color that circulate are
Done by amateurs. When one goes in LGG, things change
Completly and it's way more complicated.
The list of technical habilities in motion post is enormous,
Way beyond the scope of a full mastering of PS.
And let's not even talk about the prod itself...
A good cam operator for ex is quite chalenging.
You have been in this business I guess all your working life,
Before digital and evolved naturally with years. I think this
Is why it's naturally easy for you. You gainned the expertise.
But a guy who jumps
In it knowdays has to learn it all in once. And that's IMO
Only possible in a specialisation.
A DP has to know things a director necesarlly not.
IMO, the key is to work with the right people for the right job.
Want a coffee?
