I know I said I was out of this thread, but sorry, this comment I’m really having a hard time with.
Well I’m glad that you are back because I was really concerned that I had offended you seriously with my flippant remark. I hope we can put that unfortunate episode behind us.
First, your statement that ppRGB can “get you into trouble” is what started this whole thing, and while you point out some theoretical issues with perceptual rendering intents, you haven’t provided a single real world example which actually demonstrates this problem. You claim it’s not up to you to prove it, perhaps this is because you haven’t been able to?
ppRGB can get you into trouble primarily because it’s easy to push colors out of gamut in any workspace that is larger than your monitor’s workspace, as you can’t always see the OOG colors (you may see banding but the problem may only manifest itself at output).
Here’s an example. The image on the left looks fine, doesn’t it? (if you viewed the original image on a wide-gamut display in ProPhoto you might think it a bit over-saturated and I would agree, but a lot of photographers are still on sRGB displays and the image will look fine on these). The image on the right is the same one with gamut warning turned on. The image is in ProPhoto and the output profile is for a Canson Baryta paper, which has a gamut slightly bigger than aRGB.
What’s going to happen to the OOG colors? Well we can get an idea from soft-proofing, but if we don’t know about soft-proofing and gamut warnings etc., we may get an unpleasant surprise when we print. We may not, but we may.
The point is that if you know what you’re doing, then you can work in ProPhoto with little risk – because you will check the image gamut, you won’t push it beyond your printer gamut … and so on. But a lot of people (look at the start of this thread) really don’t know very much, if anything, about profiles, OOG etc. So let them loose with ProPhoto and it’s like giving a Lamborghini to a 10-year-old: he’ll probably crash it.
So yes, of course ProPhoto can get you ('one', I should say) into trouble. You, no doubt, are fine: you’ve been at this game for decades and you really do know what you’re doing. That isn’t true of all photographers, not even professional ones.
I went back through a couple hundred of my images last night, and found around 20 that I decided a perceptual intent offered me a better print, since your main premise is this is mostly problematic when using that intent.
No, I didn’t say that Perceptual is the one that is most likely to cause problems. Actually it’s probably the one that is LEAST likely to cause problems because a good perceptual profile will normally do a reasonable job of squeezing the OOG colors into the smaller space, with little or no banding. Although it will shift the colors, more than likely (see below).
Actually a Relative Colorimetric mapping is much more likely to cause flattened areas and banding … as Andrew demonstrated in his video. What happens when you go from ProPhoto to sRGB can just as well happen when you go from a larger working space to a smaller destination space using RC.
No surprise to me, all of these are ones that exceeded sRGB and AdobeRGB quite a bit ... so in these cases in a workflow where I try to predetermine the appropriate size of the working space, which seems to be what are advocating, i would have chosen ppRGB.
You’ve made my point. The images that caused problems were images that had a wider gamut than your output device. If your image had been in a smaller working space you would not have had the problem, mainly because the image colors would have been less saturated.
I couldn’t find a single example of an image with a fairly limited color palette that may have fit inside a smaller space where I decided a perceptual intent was necessary. So while perhaps there are issues with perceptual renderings, the only way around this would be clip the colors into a smaller working space to start with, something which even you claim isn’t the best policy.
If the image has a small gamut (smaller than the destination) then you can quite happily use a relative or perceptual mapping: it will make very little difference especially if the profiles are good.
When I talk about the possible greater shifting of colors when printing (using perceptual) from a very wide gamut working space compared to the same image printed from a smaller working space (that can still contain the image’s gamut) I’m talking about very subtle differences. You would only be concerned with these if you were a perfectionist like me. I wouldn’t worry about it.
Of course clipping the colors into a smaller working space is not at all a good idea! Especially as WS->WS mappings are always RC, and so you will literally get clipping and possible flattening and banding (as Andrew demonstrated in his video … b-x, I’m getting a sense of déjà vu all over again, as Yogi Berra said). However, if you want to minimise the color shifts then converting to a smaller working space that DOES contain the image’s color WITHOUT clipping may give you less of a color shift when mapping with a perceptual intent. It depends on how ‘good’ or ‘bad’ the profile is (and ‘good’ profiles that give a true perceptual mapping are likely to cause a greater color shift … so you might consider them to be ‘bad’ profiles
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I tried this with a few images last night, trying to see if I could get a better image. Choosing images that appeared to easily fit in the gamut of AdobeRGB, I opened two copies from ACR, one in aRGB, the other in ppRGB (both in 16bit). I left them a little “off” I made a couple of saturation, density, and color changes inside of photoshop, and then I printed each of those twice, once using a relative intent, once using a perceptual. Sorry, no real difference at all, the fact that the ppRGB space was so large didn’t really change anything in either case, most likely because the colors weren’t that far out of gamut from the printer space.
So I took you challenge ... and after a few hours with my 9900 I can’t see where ppRGB got me into trouble because my image palette was small enough to be contained in sRGB or aRGB, and choosing ppRGB messed things up.
Here’s an example:
Same image, both in ProPhoto, the left image is mapped with a relative colorimetric intent and the right hand image with perceptual.
Even someone with pretty dodgy eyesight can see that there are significant color differences: look at the sky blues and the petal magentas.
Maybe they look fine to you and you would be happy with either (or neither!) … but don’t tell me there’s no difference!
Whereas Andrews advice (as well as many others) seems pretty sound (just stay in ppRGB until you are ready for output), at this point the main conclusion from this entire thread is what you advocate isn’t necessary because it’s a waste of time and won’t yield any visible difference (and runs the risk of costing some quality) ...
That’s up to each of us to decide for ourselves.
I believe that there is a risk of loss of quality (in terms of color shifts, banding, flattening of areas of color) which may cause you to have to re-edit and reprint if you work in too large a working space without taking real care in your work (which in itself is an overhead, and possibly a waste of time).
You sort of don’t have much choice initially if you work from Lightroom: you will effectively be in a large working space. You don’t need to
commit to a smaller working space until you are ready to print. As I’ve suggested in an earlier post (today, I think), you can keep your developed raw image as a smart object in Photoshop, which allows you to change from one working space to another.
So here’s an example of a valid workflow from raw:
- Process the image in Lightroom (and be careful not to go crazy OOG over an intermediate workspace like Adobe RGB, but don’t worry too much about it)
- Open the image into Photoshop as a Smart Object – choose whichever working space you like: ProPhoto is fine
- Do the next stage of editing in Photoshop
- Now you decide to print and you know because you’ve examined your image gamut that Adobe RGB will contain the image’s colors without clipping (quick soft-proof will tell you that)
- Convert the image to Adobe RGB
- Make any further tweaks to get the image ready for print (good idea to turn soft-proofing on)
- Print your image
You might say: why bother? Well supposing that your output is the web and not print. You now have no choice but to go to sRGB … so you convert your image to sRGB instead of aRGB in step 5 above. Whoa! Banding, flattening … ugly! No problem, go back into the raw smart object and adjust the saturation so that it fits into sRGB without the ugglies.
So choosing smaller workspaces does not mean that you are forever limited to them.
In case you think I’ve just made up this workflow to get out of a sticky spot, have a look at this thread:
http://www.luminous-landscape.com/forum/index.php?topic=91514.0 So not intending to sound blunt or direct and with no desire to offend, it appears you are that one that may not be offering the best advice. Now admittedly it probably won’t hurt anything, but it doesn’t gain anything.
Could be, but as you’ve guessed, I don’t think so
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Robert