I think the framing is pretty much bang on, given always that Russ doesn't get to move people or objects around, according the rules of the game he plays.
The Walk sign is fully in the frame, as it absolutely must be. The person out of frame to the right is out of frame, just as that person must be. Thus, the right edge is exactly where it needs to be, and the margin there was quite narrow. This, of course, also determines the left side of the frame. It might have been nice to place the central figure slightly left, this would have brought too much of the out of frame figure into the frame -- possibly also a fine image, but not THIS image. Also, placing the figure slightly left would mean getting closer, which would disturb the verticals:
Vertically? I think the central figure's head is fortuitously placed. I would not have minded if the foot was entirely in frame, but you'd have paid for that with lost sky. Maybe not a major crime, but then neither is the cropped foot. It aids a sense of motion, the sense of the central figure entering the frame.
It is essential to street that you take the good with the bad. If not, you're faking it. The goal is to have the important things be amongst the good, and the bad things be unimportant. Then edit away the ones that still aren't pulling their weight.
The instant caught here, with the hands just so, matters profoundly. This was well done.