ok. thanx for the input about the gamma. i work in ProPhoto with gamma 1.8
but i like to come back to my original comparising question.
i would like to know why the gamuts of the profiles look different.
is this also because of the linearization that is better when done by the rip then the internal printer calibration for RGB?
the Z3200 calibrates itself. thus linearization shouldnt be a problem. still the shadows are more blocked when printing from an RGB app then when using a RIP with lin.
but.. the RGB shadow gamut looks wider in 3D.. is that because it contains colors that in the actual print are blocked and therefor not "there" in the RIPs CMYK gamut?
that is my question.. i hope its understandable
My suspicion is that the Z3200 calibrated isn't really linear in its output. The Z3100 is linear when calibrated. Based on the differences I see in B&W mode between the two. Calibration is not per definition a linearisation of the channels or delivering linearised total output. For example linearised Light Grey, Grey, PhotoBlack, Matte Black channels do not have to result in a linearised B&W quad mode output with each channel used proportionally over the total tone range.
There were complaints about the Z3100 gamut compared to the Epson printer gamuts of that time, red especially. The Z3200 got a heavier red and I think a gamma change on the rest of the output. It wouldn't surprise me if there is some overall gain in gamut that way. The gamut of the Z3200 is closer to the Epson gamuts but for B&W I prefer the linearity of the Z3100. How linear Epsons are is another question.
Added: Setting the hue ink limits based on Chroma max or Dmax and then linearising should give different results too. I am not that familiar with RIPs and CMYK profiling. Whether that plays a role for your problem I do not know.
met vriendelijke groeten, Ernst
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