I think I understand, Bob. Feathering is different than just a gradual blending from, as in my example above, level 197 to level 162, or even level 197 to level 0. For example, if I have a highlight area, say around level 200, next to a dark area, around level 95, the Blend If gradual blending doesn’t blend such an abrupt transition well, whereas feathering does because it feathers based on pixel radius not luminosity, correct?
If so, it makes me wonder if it’s possible to create a mask using Blend If and then apply feathering to it.