I tried some postprocessing to re-balance the image.
Its not perfect, I just wanted to show that it might be possible to "save" this highly interesting and complex object.
The head panel and I are flattered by your spot light. It seems as though I could use some of that drama. However, it's all a flat screen to me. Sometimes I have hoped there could be a common visual language, but this forum suggests to me that the best we can do is find what we can use and make our different languages stronger and maybe more understandable. I attach yet another intentionally static and distributed flat screen where depth clues and priorities have been have broken to my will. Bruce