Hello Nathan,
Interesting read.
One question though, the larger the amount of pixels in a given surface, the smaller the photo-receptive surface, right (assuming that we are already pretty optimized there)?
Aren't we going to run into another wall which is the amount of photons hitting the photo-receptive surface during a short exposure? Since light is essentially a discrete quantity, the amount of photons is in fact directly related to the amount of steps that can be discretized, and therefore essentially to the bit depth, correct?
With 100Mp sensors, will we still be able to get 14 real bits?
Cheers,
Bernard