Thanks. I will have to re-read George DeWolfe's book on B&W printing. I'm flipping through to try to find the sections in which he mentions using the clarity slider, and it seems to consistently mention using it to separate midtones. examples: p. 123 "Clarity separates the midtone values using a different algorithm than Contrast." p. 125 "....which is too light and needs contrast ...To accomplish this , I pulled back slightly on Brightness and maxed out the Clarity."
Actually, I also just went back to review the Luminous Landscape printing tutorials as well because I remembered them going over the clarity tool there, too. It seems that the clarity setting is a hybrid of the local area contrast work and something to do with tapering off and glending of deep shadows and highlights. I need to look up some more on this. In the tutorials they mention how it is used to give punch to mid-tones.
I don't have LR, so this is part of the reason i'm looking into this....looking for "easy" methods of doing this in CS3 other than tweaking curves.
So, without further review, it seems at this point, using USM is maybe part of the steps...