Much of my work involves making a photographic image of something, and then producing an abstract using the following process: I make a grayscale image and reduce it to either pure black and white using the threshold adjustment layer, or posterize it into 3, 4 or 5 levels of gray. I then select each of the tones and fill it with a different gradient, usually of bright colors, often primaries and/or complemetary colors. I save these as tiff's, and then convert them into sRGB Jpegs for digital projection. They come out fine when projected
My problem comes when I want to print the tiffs. The original abstracts are 16bit Prophoto RGB, and almost everything is out of gamut for printing (usually on HP Premium ID Satin, or Epson Premium Glossy, profiled on my HPZ3100).
When I softproof using the paper profile, it seems as if everything is either too saturated, too bright, too dark or just not colors within the paper/ink gamut. It can take me hours of fiddling to get most of the colors back in gamut, and the results are pretty far from the originals, which look fine on the screen or when projected.
Is there any way to set up my multiplicity of gradients so that they will still look very bright and saturated yet be within the gamut of my paper profiles?
I'm pretty sure that people who do digital illustration have solved this problem, but for me it seems as if I've been trying to reinvent the wheel (color wheel, that is )
Here is an example:
Sorry for the double insertion. I couldn't figure out how to delete one of them.