Love the piccie, thanks for sharing.
Something I've been playing with recently is merging water shots taken with different shutter speeds.
What I tend to do is take a range of exposures from very long to very short and sort out how I want the water to look in post-processing.
For example, using your picture as the base layer in Photoshop
Add a layer of the same scene taken at 1/20s with layer mask set to Hide All
Then use the layer mask to paint in texture from the 1/20 into the lighter water.
The results would be exactly the same except for a hint of texture in the lighter areas.
I've also done some the other way around, used the short exposure as the base layer and the long exposure on top of it to join-the-dots of the texture with some blurry movement.
For closer water, I've also tried punching a bit of fill in flash at the water to make it sparkle.
Again - use this as a layer on top of a 'properly' exposed image, otherwise it can looks a bit over-the-top.