I agree that LR favors the "painterly" rendering, while C1 just gives straight detail, and has good built in sharpening settings, but you can do much better than that in LR.
I guess this is why people hate tests. Everyone does everything differently.
I grabbed a P30 file from the Capture Integration test (hope they don't mind).
C14.1 vs. LR 2.0: (disregard color and white balance, because they're craptastic).
C1 settings:
Sharpening = Standard 3.7 sharpening = 130, 1.3, 1
Luminance NR = 0
Color NR = 45 (can't do 100, because it screws everything up, and the best color NR in the world was from pre-3.7 or C13.7 with "use pre-3.7 color noise suppression" checked in preferences).
LR main settings:
Clarity = 52
Sharpening = 25
Radius = 0.5
Detail = 100
Masking = 0
Luminance NR = 0
Color NR = 100
Notice that LR handles wide edged sharpening better (seen in arm crops), and C1, with the applied sharpening, favors fine detail sharpening instead, but has a bit of sharpening artifacts.
The last face crop from LR has the above settings with an added USM in PS of 100, .3, 0.
Since LR seems to handle wide edged detail better than fine edged detail, this final move handles the fine detail (like in the beard) and leaves you with good sharpening, no sharpening artifacts, and no noise of any kind really, but still a hint of the painterly look. It's just different. If you don't like that look, than, LR is not for you.
I'm still on C13.7.
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