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Author Topic: Softproofing on from the start in Photoshop.  (Read 2574 times)

Sunesha

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Softproofing on from the start in Photoshop.
« on: July 10, 2008, 08:18:30 am »

At the time I do softproofing at the last step in my workflow. Often applying a curve and some extra saturation before print.

Would you benefit to have softproofing on when you start in photoshop.

I often work like this:
Lightroom:
• Whitebalance
• White and black point
• Color noise reduction
Photoshop
• Capture sharpening
• Contrast work
• Color enhancing work
• Burning and dodging work
• Detail massaging, (bring a bit more texture if need)
• Output sharpening
---
Softproofing
• Curve to balance contrast
• Bump saturation to bring back colors if needed, depends on output medium
• Check the blacks
---> Then print

Then I start to think about it, If I adapted to the output medium already at the start my resultat maybe be better. As I would edit for a limited medium. Not a big prophoto 16 bit space.

I have no idea if this stupid. I havnt actually tested. But as usual I more than welcome to learn from others experience instead off testing all stuff myself
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Daniel Sunebring, Malmoe, Sweden
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francois

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Softproofing on from the start in Photoshop.
« Reply #1 on: July 10, 2008, 08:30:31 am »

Quote
At the time I do softproofing at the last step in my workflow. Often applying a curve and some extra saturation before print.

Would you benefit to have softproofing on when you start in photoshop.

I often work like this:
Lightroom:
• Whitebalance
• White and black point
• Color noise reduction
Photoshop
• Capture sharpening
• Contrast work
• Color enhancing work
• Burning and dodging work
• Detail massaging, (bring a bit more texture if need)
• Output sharpening
---
Softproofing
• Curve to balance contrast
• Bump saturation to bring back colors if needed, depends on output medium
• Check the blacks
---> Then print

Then I start to think about it, If I adapted to the output medium already at the start my resultat maybe be better. As I would edit for a limited medium. Not a big prophoto 16 bit space.

I have no idea if this stupid. I havnt actually tested. But as usual I more than welcome to learn from others experience instead off testing all stuff myself
[a href=\"index.php?act=findpost&pid=206957\"][{POST_SNAPBACK}][/a]

What would happen if you change your output to another type of printer/inks/media?
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Francois

Sunesha

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Softproofing on from the start in Photoshop.
« Reply #2 on: July 10, 2008, 08:45:35 am »

Quote
What would happen if you change your output to another type of printer/inks/media?
[a href=\"index.php?act=findpost&pid=206960\"][{POST_SNAPBACK}][/a]
 

True, didnt thought about that. Thanks for pointing that simple issue out. Heh theories always good to share with others. Somehow somethings always looks so good inside the head.

Well I guess there is no shortcuts.

I think Jeffs comment in the LL camera to print is funny and true. Soft-proofing is look-like-crap button.

Cheers,
Daniel
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Daniel Sunebring, Malmoe, Sweden
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Eric Myrvaagnes

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Softproofing on from the start in Photoshop.
« Reply #3 on: July 10, 2008, 10:12:03 am »

Quote
I think Jeffs comment in the LL camera to print is funny and true. Soft-proofing is look-like-crap button.
[a href=\"index.php?act=findpost&pid=206963\"][{POST_SNAPBACK}][/a]
So another reason not to "soft-proof" too early is so you won't get too depressed and give up on potentially good images.  
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-Eric Myrvaagnes (visit my website: http://myrvaagnes.com)

KeithR

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Softproofing on from the start in Photoshop.
« Reply #4 on: July 10, 2008, 05:50:55 pm »

Quote
At the time I do softproofing at the last step in my workflow. Often applying a curve and some extra saturation before print.

Would you benefit to have softproofing on when you start in photoshop.

I often work like this:
Lightroom:
• Whitebalance
• White and black point
• Color noise reduction
Photoshop
• Capture sharpening
• Contrast work
• Color enhancing work
• Burning and dodging work
• Detail massaging, (bring a bit more texture if need)
• Output sharpening
---
Softproofing
• Curve to balance contrast
• Bump saturation to bring back colors if needed, depends on output medium
• Check the blacks
---> Then print

Then I start to think about it, If I adapted to the output medium already at the start my resultat maybe be better. As I would edit for a limited medium. Not a big prophoto 16 bit space.

I have no idea if this stupid. I havnt actually tested. But as usual I more than welcome to learn from others experience instead off testing all stuff myself
[a href=\"index.php?act=findpost&pid=206957\"][{POST_SNAPBACK}][/a]

I would do the Capture sharpening within LR
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