I've attached two screenshots of a photoshop file softproofed with renderimg intent perceptual and simulate paper color on and off. In the off the white next to the photo is white and in the on is bluish-white.
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Yep, as expected and as designed. The proble is, you really shouldn't be looking at ANY monitor white when you are looking at the softproofed image. Why? Because the design of using the Display Options is to simulate paper white (which WILL be darker and often bluer if the paper has whiteners) and the blacks will be less black. That's REAL based on what the actual print can provide in terms of dynamic range.
Ideally, until you know how to force your eyes to adapt mentally, hit the F key to get to full screen black and the Tab key to hide any UI. Then set up your print viewing and your softproof. With accurate display and output profiles, it's scary how accurate Photoshop's softproof can be.
Yes, it WILL make your image, on screen look like crap–that's what it's designed to do...drop the white down to that of the paper and lighten the black to match that of the ink. By comparison to the RGB image, unsoftproofed on the display, it is SUPPOSED to look like crap. But, it will be an accurate and effective prediction of what the image will look like in ink, on paper.