No offense, but that looks suspiciously like a photomerge result from CS2 -- Are you saying that stitch was from CS3? If so, which rendering intent did you use? If you use "perspective correct" in CS3 you will get straighter lines, not as significantly bowed as you got in your photomerge example above.
I am not saying it will outperform PTAssembler, but it should do a far better job than your example shows.
You can see my post on stitching in the digital section -- I posted larger single jpeg frames if you want to run them in PTAssembler to compare:
http://luminous-landscape.com/forum/index....showtopic=14827
Cheers,
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Jack,
Thank you.
Yes, it's CS3 beta, but
Interactive didn't do anything! And
Reposition Only doesn't work either! I would love it if
Photomerge would work perfectly (or good enough!) The blender is excellent!
If you'd like, I'll do the pics you posted, rectilnear with PTAssembler, but it'll be the same, except that all of the verticals will be vertical.
Most of what I do isn't rectilinear output, so perfect output perspective isn't a big deal. To me there are two things that do matter: I just stitched 3x9 16bpcc images. PTA and
smartblend took 25 min, to
Smart Sharpen the result took 30 min, and to do Photomerge, I quit after 120 min! And
Photomerge doesn't do mercator output, that I can tell, and that is a
really big deal, for tall, vertcal landscape mosaics! And being able to exactly define a horizontal, exactly straight line, the horizon of a lake or an ocean is also a really big deal. Bumpy horizons look dumb.
I may have overstated the issue of having imput images with different FOVs,
Photomerge may recoginize that perfectly, but I don't see any way to tell if that's so, you can only wait for the output and look for problems...
I'd like to know if you can get better results with
Photomerge, I'd llike to know what gives the best output, that's the only important thing!
PS: Can I post you a few pics, to see whta results you can get?