Moire is an aliasing artefact caused by the regular sampling pattern of digital sensors. This is well understood. All digital signal processing systems sampling on regular intervals are subject to aliasing of one sort or another, so this isn't unexpected, ...
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This I was thinking, but if you read the previous posts, they are all surprised, and they are blaming the lenses, the cables, etc.
The filter should be a sort of "mixer" that softs edges...
But in architecture textures, patterns and lines of light are the only elements that allow us to see 3D space in a flat image.
I try to avoid digital photography if I can, also for these problems.
But I know that I would not be able to resist so long.
So, now I would like to pose questions to which I would like also to have answers, because I do not know well:
how is the "gamma" of digital images?
how can we avoid the "interpolation" of color zones that become "medium" color spots?
how good are those digital big and expensive backs for large format?
is enough to make the 3 exposures, oe for each color, to reach a good result?