Now this is probably a tired old topic, but things move on in this fast-paced digital world and it has been a while since I have read anything on the latest interpolation methods.
For several years I have been using Jack Flesher's
Uprezzing Digital Images technique that was featured in Digital Outback Photo. For those not familiar with it, basically you upscale your image to 20% larger than your desired output with Photoshop's Bicubic Smoother, Output Sharpen, then downscale it to the final print size using Bicubic Sharper. It has generally given me impressive results and I have not really felt the need to do things differently. Recently, however, I have been commissioned to produce 36 prints at up to 60" from files from 35mm slides, 8MP digital, and 6x7 MF slides. Now I'm not expecting any miracles from the 35mm and 8MP files, and to be fair they won't be viewed from close range, but I want the best possible prints. Thinking about this, I came upon an ad in Outdoor Photographer for a Photoshop plug-in called Blow Up from Alien Skin. It promises 1600% enlargements, "better than Bicubic or any other third party solution". I generally take marketing blurb with a grain of salt but it got me thinking...What is the best contemporary interpolation method? The ones I'm familiar with (by name at least, I have only tried Genuine Fractals) are S-Spline, Extensis Pxl-ate(??), as well as GF.
I'll try the Blow Up demo and report back, but any thoughts?